03/4/16

GrogHeads Advanced Research on Projects Advisory #89

GARPA returns for more pre-order goodies ~

 

HOLDFAST: North Africa 1941-42  (Worthington Publishing)
$21k of $2500, ends 15 March 2016

Worthington’s Holdfast series is back.  After Russia and Korea, they guys head to North Africa.  The standard Holdfast features are back, with fog of war, fast play times, and engaging turn sequences that keep players constantly guessing about what’s up next.  Like every other North Africa game, you need a table that’s about 24 inches wide and 28374652938762 feet long, but you’ll be chasing panzers across the sands before you know it.  Rumble over to their campaign page and you can fire off your pledge.

g89-holdfast

 

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03/2/16

GrogHeads Reviews 7 Wonders: Duel

Scaled down; still awesome ~

Brant Guillory, 2 March 2016

Folks who pay any attention to my gaming discussion know that I’m crazy about 7 Wonders, the city-building card game from Repos Productions.  It’s a game I could play all day, every day and never get sick of playing.  For all it’s grandeur, however, it had a fatal flaw (and no, not the “Leaders” expansion) – the two-player version sucked.  I mean Aquaman-of-the-70s-level sucked.  Microsoft-Clippy-level sucked.  Panthers-in-the-Fog-review-level…  well, you get the idea.

7 Wonders Duel - COVER7 Wonders scales incredibly well up to 7 players, but is dependent on at least 3 of them being around to play.  The two-player version forced players to alternate playing as a proxy for a third ‘free city’ that affected both players as though a third were sitting there.  It was clunky, and ultimately made for a very poor game.

Some things are clearly kept in the game: cards are color-coded to the type of building in your city (civic, military, science, etc); ‘building chains’ that grant ‘free’ buildings for having earlier ones built; resources needed for construction; and a game played in 3 ages. But to create a two-player version of 7 Wonders that retained the core tension of each turn – do I play this card or let it go and give my opponent a shot at it? – required a significant change in the mechanics.  You couldn’t just hand cards back and forth, because you know what’s coming, and you know what your opponent is going to do with it.  Additionally, with only two players, you only get two wonders.  A game about building the wonders clearly needs more.

7 Wonders Duel solves both problems, and with an elegance that’s almost annoying in how selfish the designers are in hogging two great ideas for one product line.

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02/26/16

GrogHeads Advanced Research on Projects Advisory #88

Here’s GARPA, our fortnightly bundle of pre-ordering goodness! ~

Pendragon: The Fall of Roman Britain (GMT Games)
p500 $65, MSRP $95

It got funded in a few days, so it is going to press. The latest entry into the COIN series keeps giving us counterinsurgency warfare from off the beaten path – no Malaysia or Sri Lanka here. This entry brings in a greater level of economics, and boffo-keen (though ahistorical) castle meeples. Scots and Saxons are among the factions that vie for power and veterans of the COIN system already know how to play. Liberty or Death sold out in a hurry, and that’s after all the p500 orders were delivered. Get this now, or miss out and be the laughingstock of the forums when you look for sympathy.

g88-pendragon

 

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02/25/16

Civ5 AAR: Empires of the Smoky Skies, Part II

How Smoky are the Smoky Skies? Well, they’re starting to heat up ~

By Brant Guillory, GrogDude

Click images to enlarge

Last time, we kicked off the scenario and got our first city in the ground. This time, we’re going to poke around the area a bit, and put a few more cities down.

civv

Howdy Neighbor!
Pulias is just north of me.

civv

Swap Embassies
And poof! his capital is on the map.

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02/12/16

GrogHeads Advanced Research on Projects Advisory #87

And on the Frith Day, he gave us GARPA! ~

 

7th Sea, Second Ed (John Wick)
$481k of $30k, ends 13 March 2016

Another project that blew through its funding goal so fast that it almost feels like they’re just making up stretch goals as they go. 7th Sea was a beloved RPG that was popular in the early 00’s, in large part because the world of Theah was such a fantabulous setting. The creator now has the rights to his game back, and is updating all the material for re-publication, and by the looks of it, there’s a few thousand people that can’t wait to get back on the train. Sail over to their Kickstarter page and marvel at the depths of their stretch goals and drop your doubloons on your own pledge.

g87-sea

 

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