GARPA 26 – GrogHeads Advanced Research on Projects Advisory
Authors: Dan Pinkham & Lloyd Sabin
Ahh…there is almost a chill in the air and the children are being herded back to school. That means football season and fall must almost be here. Unfortunately that also means pumpkin in everything you can eat and drink but never fear: GARPA shall remain pumpkin free but still contain all the gaming nutrition you expect.
Board and Tabletop Games
A War of Kings –Playing Cards by Andy Fischer
$8,056 pledged of a $10,500 goal funding ending September 7th
To be honest I am getting off easy with this entry but it is too cool looking of a project not to feature here at GARPA. It is a deck of cards. That’s right, 54 playing cards. However, “each suit is a distinctly different set of fantasy characters, featuring White and Dark Knights, Fire Mages and Barbarians.” That’s the project, that’s all there is: a card deck with some sweet looking fantasy art. We’ll post some pictures here but make sure to check out their project page for even more art samples.
Fantasy Frontier by Gamelyn Games
$5,187 pledged of a $25,000 goal funding ending October 8th
There is something so very intriguing about airships. Perhaps it is the well-known disaster of the Hindenburg and the idea of what could have been had it not happened. Maybe it is just the notion of slowly drifting through the clouds in your very own dirigible. Whatever the case may be I thought most of us, if honest, find the idea at least interesting.
Since we can’t all go out and buy an airship, we have to keep dreaming and game with them. Fantasy Frontier is here to help with “a 2-4 player game of airships and exploration” that brings the airship fantasy alive on a tabletop.
Designed to be played in about 90 minutes this will make a great game for the coming winter months. “Each player controls a unique airship with a crew of pioneers. Players manage the actions of these pioneers each turn in an effort to scout the land, gather resources, construct townships, and even battle it out in aerial combat.”
To create the game world over which the airships fly, players develop “geographic patterns via tile placement, the players will develop a new world each time they play.” Each turn players use their workers to perform seven actions: piloting the airship, R&D, scouting the land, gathering resources, constructing a township, aerial combat, or repairing ship damage.
The game comes with over 200 components and looks to be a very unique experience. Combine the possible turn strategies with the geomorphic playing surface and players get lots of replayability options. If you want to see some cool game art, components, or an early gameplay video then make sure to check out the project’s Kickstarter page.

