Order of Battle - Morning Sun

GrogHeads Reviews The Political Machine 2016

PolMach-SPLASH

Is politics just a war by other means? ~

Avery Abernethy, 25 March 2017

The Political Machine 2016 is a light simulation of the 2016 Campaign for President of the United States by Stardock. The Political Machine debuted in 2004 and an updated version has been released for every subsequent US Presidential Election. The review is based on the 2016 simulation and I’ve not played the previous versions.

The game starts by selecting your avatar for the Presidency. You can select one of nineteen Democratic candidates, one of twenty-six Republican candidates, or build your own candidate. This is a two candidate race with no third party candidates. The leftist third party options are included with the Democrats (think Jill Stein) and the libertarian candidates are included with the Republican options (think Gary Johnson).

PolMach-game setup

Domina – A Spectacle of Violence and Greed

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Manage a motley crew of gladiatorial savages during Rome’s twilight in “Domina”, the upcoming pixel-art management sim developed by Dolphin Barn.

Due for release on April 3rd, Domina puts players into the sandals of a young Roman woman, the recent heiress of her deceased father’s gladiator “ludus” (school).  It is your task to restore the ludus to its former power, honor and glory by leading your gladiators to supreme victory in various arenas around the Empire.

Buy slaves or hire trained soldiers. Maintain health and attitude. Conduct drills and training to develop new skills while equipping your warriors with a variety of weapons and armor.  Manipulate powerful senators, generals and consuls. Do all that is necessary to prepare your gladiators for the rigor of mortal combat.

If you have the courage, enter the arena with Grogheads, and check out some screenshots of the latest beta build.

Craig Handler, 25 March 2017

Gaming Nostalgia – Titan

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nostalgia-titan

Oft-reprinted, and beloved…  here’s an old ad for Titan.


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Commands & Colors: Napoleonics – EPIC!

CCEpic-SPLASH

Jim descends further into his Napoleonic madness with massive-scale gaming ~

Jim Owczarski, 18 March 2017

I have been waiting for this one for a long time.

It’s almost unreal to me that Battle Cry, the first of Richard Borg’s “Commands and Colors” series, was released in 2000.  I like the American Civil War well enough, but, from the beginning, I hoped that the simple, elegant system evident in the game could be elaborated into the best of all periods, Napoleonics.

In the years since, I’ve bought and happily played Memoir ’44 (2004), Commands and Colors: Ancients (2006), Battlelore (also 2006), not to mention the remarkable array of expansions, special editions, and the like for all these systems.  I gave Zvezda’s Samurai Battles a miss if only because it’s the only era covered that doesn’t appeal to me.

True Napoleonic wargamers are obsessed with scope, spectacle, and sweep.

And then it came out.  In 2010, GMT Games gave the waiting world Commands and Colors: Napoleonics.  Sure, it was wooden blocks not lovely figures.  Yes, it was the British, Spanish, and Portuguese versus the French.  And, yes, for reasons known only to the grim gods of game production, the Prussians were excluded from the included Waterloo scenario.  But it was Napoleonics and that, at first, was enough.

This was no longer the simplified rule set found in Battle Cry.  There was the forming of square; different grades of horse, foot, and guns; and even elegant rules to differentiate leaders and national troop characteristics.  In the latter case, French troops, and their famous columns, fight better in melee, while the British lines do real damage with ranged fire, &c.

After much fun was had, though, it was ultimately not enough.  True Napoleonic wargamers are obsessed with scope, spectacle, and sweep.  It is this that leads us to do really, really dumb things like this: Historicon 2010 Part V Wagram (Shako II) and Outro

For the record this is my shaky-cam — I’ve become better — but this game had run 14 hours before I had to leave with it far from finished.

Gaming Nostalgia – Nebelwerfer

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nostalgia-nebelwerfer

Here comes your own fog of war!


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Order of Battle Pacific: US Marines – AAR, Scenario 10 Part 2

OOBUSMC-SPLASH-Iwo

The final battle of the Marines’ campaign, Iwo Jima ~

Avery Abernethy, 11 March 2017

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The first phase of the battle was the tough part. Getting my troops in good organization and supply was hard. Capturing the first airfield and Mt. Suribachi was a tough fight. Part two is different.

Iwo Turn 11

Iwo Turn 11

Order of Battle Pacific: US Marines – AAR, Scenario 10 Part 1

OOBUSMC-SPLASH-Iwo

The final battle of the Marines’ campaign, Iwo Jima ~

Avery Abernethy, 11 March 2017

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Iwo Jima Start

Iwo Jima Start

I’m using two landing zones but they are close together.

Iwo Jima D-Day

Iwo Jima D-Day

Gaming Nostalgia – Endless Quest Books

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nostalgia-endlessquest

 

 

D&D-meets-choose-your-own-adventure!


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