The first GARPA of football season brings you a variety of gaming projects for you More »
By: Michael Eckenfels, 17 September 2014
I’ve never played any of the COIN (COunter INsurgency) games by GMT (so far, there’s A Distant Plain, Andean Abyss, and Cuba Libre). To be honest, only A Distant Plain sounded interesting to me personally, though I’d heard good things about all three. When Fire in the Lake came around as a possible review title, I jumped on the chance. The Vietnam War is of interest to me and I wanted to learn some more about their COIN system, so I jumped at the chance.
I did watch the tutorial video that the designers (Volko Ruhnke and Mark Herman) produced for YouTube – you can check it out here. I highly suggest it if you’re interested in the game and want to get a feel for its flow; it’s what sold me on my choice to check this out for review. (The camera work is, well…let’s just say there’s an immediate apology from Mark on his camera work. But that’s easily overlooked.)
A review will be coming by the end of October to a beloved wargaming website near you (cough, cough). In the meantime, I thought I’d provide some teasing bits through an unboxing ceremony that, for me, has become a standard thing now with every game I buy, it seems.
The box in all its shrink-wrapped glory. This thing is thick and heavy. I love the good feel of a heavy wargame box in the morning (though it’s late in the evening when I take these pics). It feels like…well, you know. I really like the cover artwork and the subdued darkness that makes you feel like you’re staring into a quagmire. Huge props to the artist on this venture!
Lloyd Sabin, 16 September, 2014
What game keeps you coming back?
Review by Michael Eckenfels, 13 September 2014
Developed and Published by Hunted Cow Studios, for iOS (iPad) and Mac (Reviewed on iPad)
Wargaming on the go sounds great – but how does it play? Michael gives you the low-down…
Hunted Cow Studios is an interesting developer. Before I reviewed this title, I already owned two of their games that I had bought through the App Store (Civil War: 1863 and Tank Battle: 1944). I was already familiar with their titles and their game system, and had heard of this one (as well as the others, like Ancient Battle: Rome), so their games are not a mystery to me.
The first GARPA of football season brings you a variety of gaming projects for you to throw your backing behind, and includes (gasp!) digital games! Also of note is that none of these have hit their funding goals yet, so they all need your help.
Hitler’s Reich (GMT Games)
P500 price $48, not there yet
GMT recently dropped 5 new games on their p500 system, but Hitler’s Reich is the one that grabbed our attention as being the first of a new series of strategic level card-based games. We can’t wait to see some art samples, as a fast-playing game that lets your re-fight WWII while still incorporating key personalities like Patton and Zhukov. An economics model truly puts this at the “full-theater” level and if it really can be played in one sitting, then it’s totally worth dropping your pre-order dime at GMT’s site.
Part 7: Manifest Destiny Ahoy!
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The last time I recorded the greatness that is my reign as…uh, I mean…the last time I recorded the greatness of the expansion of the peace-loving Federation…was, we had named our ship after some town in northeastern North America so irrelevant it didn’t even get nuked. Or blown up during the Eugenics Wars. Pick your history and stick with it; we’ve got a train of human expansion to ride!
That didn’t sound as good on paper as it did in my head…
So, while the other fledgling colonies scrape and work hard to survive out there in the cold vastness of alien worlds (alien to us, not “aliens” – not yet anyway – shudder), Sol trucks right along. I decide to fill its production queue with a few ships. I like to change things up when shipbuilding to be prepared for any eventuality. Right now our NX-01s are stationary on the edges of their range and unable to do any more splorin’, so I need to get a few Troop Transports in, balanced with a Colony Ship and another NX-01.
Jim Zabek, 10 September 2014
The release of Wolfenstein: New Order has thrilled the FPS community with its intricate gameplay and graphics. Here at GrogHeads we’ve been keeping an eye on it, and after multiple hours of gameplay we’ve worked out some excellent tactical tips and tricks for you.
Some more of Sauron’s pile of STORM: Frontline Nation screenshots
Click images to enlarge