Russian Frontl from Hunted Cow

Gametalk: Multi-Player Games

Byron Grant, 30 March 2015 Multi-Player Games What sorts of wargames work well in a multi-player More »

GrogHeads Reviews: World At War Compendium 2

Is the new Compendium for you? Read on! Jim Owczarski, 27 March 2015 And now, More »

GrogHeads Advanced Research on Projects Advisory #67

Two games, two gizmos, one GARPA.  Enjoy! Holy Roman Empire (One Small Step) $14k of More »

Gametalk: Movement

Byron Grant, 23 March 2015 Movement There’s area, point-to-point, hexes, and even squares. What type of More »

Grogheads Reviews Shining Path: The Struggle for Peru

Review by Vance Strickland, 21 March 2015 Stop us if you’ve heard this one before: More »

Campaign: Leipzig – The Two-Sided AAR, part 4

19 March 2014 Cyrano and PanzerDE face off in the age of muskets and sabers, and More »

 

The GrogCast, Episode 4

podcast SPLASH

podcast SPLASH


31 March 2015

Guess who’s here?  GrogHeads founding member, Jim Zabek!

We talk zombie games, DiceMasters, and more.

The Jim Zabek GrogHeads article archive >>


 Discuss this episode below, or pop into our forums to chat >>


Full podcast feed here

Gametalk: Multi-Player Games

GameTalk

Byron Grant, 30 March 2015

Multi-Player Games

aa-multiWhat sorts of wargames work well in a multi-player environment, and which are abject failures?

How have you seen ‘team’ wargames implemented successfully, and compare those with ‘multi-polar’ wargames?

How do you keep the game moving when 3 people might be sitting around waiting for a fourth to do something?

Talk about multi-player wargaming and give us your success stories and your bomb-crater failures.


Sound off below, or jump into our forums to say your piece >>

GrogHeads Reviews: World At War Compendium 2

Comp2-SPLASH

Is the new Compendium for you? Read on!

Jim Owczarski, 27 March 2015

And now, as a public service, a simple decision matrix to help you determine if you should purchase “World at War: Compendium #2″ (hereafter Comp2) from Lock ‘n Load Publishing.

  • Are you a fan of the World at War series’ take on the Cold War gone hot?
  • Are you enough of  fan of this series that you have purchased many — not to say all — but many of the games, modules, and expansions that have come out since the release of Eisenbach Gap?
  • Even if you are a fan of the series, did you neglect to pick up issues 8-14 of Lock ‘n Load’s “Line of Fire” magazine?
  • Are you a fan of the Bauhaus font?

If you answered “yes” to all of the above, there is no reason that I can think of for you not to pick up Comp2.   It’s available for a scant $49.99 from www.lnlpublishing.com  You’ll be glad you did.  Thus endeth the review.

If, on the other hand, you answered “no” to any of the above, read on; matters are a bit more complicated.

GrogHeads Advanced Research on Projects Advisory #67

01-GARPA

Two games, two gizmos, one GARPA.  Enjoy!

Holy Roman Empire (One Small Step)
$14k of $7k, ends 13 April 2015

An update to a venerable and revolutionary game, OSS’s Holy Roman Empire is a graphic feast that updates the original with the incorporation of older errata and the greater integration of the tactical battle board.  Counters, cards, player mats, and a host of scenarios round out a solid package for a true multi-player wargame with a heavy political layer that will keep your game group grogging for the long haul.  March over their Kickstarter campaign and tithe your gold to the lords of wargaming.

G67-hre

 

Screenshot AAR: Armageddon Empires

Does Sauron get his clock cleaned?

Vincent Kowolik, 11 March 2015

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Discuss below, or in our forums >>

 

The GrogCast, Episode 3

podcast SPLASH

 

 podcast SPLASH


24 March 2015

Now appearing in it’s regular weekly slot on our calendar, the GrogCast parks itself on Tuesdays.

The GrogCast is joined by Lloyd “Gusington” of GrogHeads to discuss what we played this week, the Total War series games, and how our gaming habits have changed over time, along with some discussion of the upcoming GrogHeads Central Command at Origins.

Lloyd’s AAR from Shogun 2, among the first articles we published at GrogHeads, written as a first-person narrative.


 Discuss this episode below, or pop into our forums to chat >>


Full podcast feed here

Gametalk: Movement

GameTalk
GT-Crex

Columbia’s Crusader Rex uses a point-to-point movement system

Byron Grant, 23 March 2015

Movement

There’s area, point-to-point, hexes, and even squares. What type of map and movement systems works best for what type of game? Give us your thoughts and examples.


Sound off below, or jump into our forums to say your piece >>

Grogheads Reviews Shining Path: The Struggle for Peru

SP-SPLASH

Review by Vance Strickland, 21 March 2015

Stop us if you’ve heard this one before: “Brian Train designs an asymmetric warfare game!”  Vance gives us the low-down on how it plays.

Shining Path is the common name of the Communist Party of Peru, one of several communist groups in the country. At the beginning of 1980, they began a guerrilla insurgency against what they saw as the corrupt bourgeois government. They are still fighting, to bring a Maoist “New Democracy” to the people of Peru, to this day.

Brian Train has been designing games since the early 1990’s and has covered a very wide array conflicts. These range from more mainstream conflicts like Summer Lightning: The Invasion of Poland 1939, from Lock ‘n Load Publishing, to asymmetric warfare like A Distant Plain, from GMT. Most of his designs focus on lesser known conflicts and rarely-gamed ones.

This game is a look at the struggle between Shining Path and the government for the hearts and minds of the people of Peru. In it you control either the Shining Path forces or the government in the form of army, police and politicians.

The version reviewed here is the new edition published by One Small Step, the first of their Folio Series games. It currently sells for $22.95 USD.