LongBlade: Hmmm.
Hmmm, hmmm, hmmm.
As of Turn 38 our four-player Warlock game suddenly became a three-player game. Bartheart had the misfortune to be crushed by MetalDog. It was tough to watch but these things do happen.
You you may recall, dear reader, Bartheart had sent a request for help to Tuna. Tuna couldn’t figure out how to conduct trade for a turn, and while that delay was costly, probably most costly was a probable distraction between the other two players. Allowing MetalDog free reign to go one-on-one against any other player is likely to only feed MetalDog’s success.
So let us turn our attention to the north and see what has preoccupied Tuna from helping a possible ally in Bartheart.
Turn 34
The Command Tent declares war on Tuna.


Here a picture can tell a thousand words. In this case it probably tells the outcome of the game even though three players still wander the land. On Turn 32 Bartheart lost the city of Unceraculum. It’s now blue, indicating MetalDog has conqured it (in the lower center of the above image).
More interestingly, however, is the fact that The Command Tent and Tuna are going after each other hammer-and-tongs. They should be able to see that MetalDog is crushing Bartheart. Will they call a truce and attempt to gang up against MetalDog? Or will they stay locked in a deathgrip with one another and ignore the threat from their south?
Some good news for Tuna – he’s founded a new city and building an infrastructure to get some higher quality archers.

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