Review by Scott Krol, 3 November 2012
Designed and published by Fantasy Flight Games
Is the Force with Fantasy Flight Games’ X-Wing Miniatures Game or is it a Jar Jar Binks mess of plastic and cardboard?
Science fiction may be a genre that is often looked down upon, seen as a realm populated by thirty-year olds living in their parents’ basements, but it has spawned a surprisingly large number of series in both television and film. Many of these series have legions of devoted fans, but none have had a bigger global impact than Star Trek and Star Wars. Arguably, while both are universally known, Star Wars, with its Campbell-esque Hero’s Journey, has had the bigger impact of the two. Yet when it comes to the world of board/table top gaming Star Trek has dominated.
This is somewhat odd for a series that was all about peaceful exploration of the galaxy (just consider the difference in names—Trek versus Wars), and yet there have been numerous wargames of tactical and strategic warfare in the Trek universe. Star Fleet Battles is the best known of these, with literally dozens of expansions and now thousands of pages of rules, yet there are many other flavors of Star Trek wargames available (see Jim Zabek’s recent AAR of Federation Commander).
Fans of Star Wars have had to make do with very few options. Star Warriors from West End Games was a “serious” game of tactical fighter combat, perhaps a little too serious considering the subject matter. Wizards of the Coast released a collectible miniatures game of space combat, but the less said about it, the better. The recent release of Fantasy Flight Games’ X-Wing, a tactical game of frictionless furballs between fighters in the Star Wars universe, is therefore a welcome addition to any Star Wars fan’s game library.
X-Wing is a miniatures game of fighter versus fighter combat in the Star Wars universe using pre-painted plastic minis scaled at 1/270. Don’t let the fact that these are pre-painted plastic minis scare you off; the quality is impressive. And for anyone who shudders at what the fighters looked like in the Wizards of the Coast game, these models are essentially Ferraris to Wizards’ Yugos. It should also be said that this is not a collectible game in the sense of blind packaging.

All the currently available fighters, though you can bet we’ll be seeing A-Wings, B-Wings, TIE Interceptors, and more. The bases have interchangable stat cards, showing the fighter’s stats, actions, and firing arc at a glance.
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