07/14/13

Panzer Corps Grand Campaign: 1939-1945

Reviewed by Avery Abernethy, 14 July 2013

Developer: The Lordz Game Studios

Publisher: Slitherine Ltd.

 Panzer Corps Grand Campaign: 1939-1945 is an add-on requiring either Panzer Corps or Panzer Corps Afrika Korps to play.  In this add-on the player takes the role of a German Commander of a combined arms force during World War Two.   Panzer Corps Grand Campaign includes ten add-on campaigns each lasting eleven or twelve scenarios.  The campaigns start with 1939, 1940, 1941, and 1942.  After 1942 the campaigns split into the eastern and western theaters of operation.  Choose the East and 1943, 1944, and 1945 will be fought in the USSR, Poland, and Eastern Germany culminating in the defense of Berlin.  Choose the West and you will go in 1942-1943 to defend against raids in France followed by fighting in Italy with German and Italian units.  1944 West covers Italy and then moves to the battles of Normandy and elsewhere in France.  1945 West covers the Battle of the Bulge.  Win enough decisive victories and the player has the opportunity to invade the United Kingdom.

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06/17/13

Origins 2013 – Wargames!

Hey, look – we’re Grogs, right?  Which means we’re looking for wargames, right?  Despite the whining and moaning on Consimworld that someone’s favorite game company wasn’t there, Origins has plenty of wargaming – if you bother to look for it.  We’ve already shown you Collins Epic Wargames, but here are some of the other wargaming found at Origins in 2013.

Academy Games

They’re not exclusively wargaming, but their wargames are attracting a ton of positive attention from grogs and general boardgamers alike.

Conflict of Heroes is still attracting a ton of walk-up interest at the Academy Games table
Conflict of Heroes is still attracting a ton of walk-up interest at the Academy Games table

 

Academy also has a new AWI game built on the same system as A Few Acres of Snow
Academy also has a new AWI game built on the same system as A Few Acres of Snow

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06/6/13

Allied Corps – D-Day AAR

Developer: The Lordz Game Studios

Publisher: Slitherine, Ltd.

Author: Jim Zabek

Today, June 6, 2013, is the 69th anniversary of D-Day. As the years go by the Second World War becomes more distant. Few vets of that conflict still live, and fewer people, like me, grew up with them around us. Despite the fact that they almost never discussed their experiences, many of us felt like there was an infusion of that war’s significance as we grew up. It didn’t need to be said – we simply understood that something significant had happened. The Second World War, how it was conducted and how it ended, shaped our world for better and worse. The world we live in today can directly trace many of its current conflicts to it.

Recognizing the anniversary of D-Day with a game of course fails to do the battle justice and risks trivializing the significance. As a life-long wargamer I recognize the potential hazards. Despite my enjoyment of the hobby there does linger in the back of my mind that the pixels, pewter, or cardboard I order around represents once real lives. So at the risk of treading too casually on history, I will try write an enjoyable review of one of my games in the hope that it is appreciated for what it is: an appreciation for those who were there for real. Thank you.
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