03/4/15

GrogHeads Previews Vietnam ‘65

Boggit, 4 March 2015

Developed by Every Single Soldier and published by Matrix/Slitherine

 

Vietnam ’65 is a single player, tactical-level game, focused on the American involvement in Vietnam in 1965. You play as the commander of the American forces allocated to a province somewhere on the Cambodian border.  Playing as the Viet Cong (VC)/North Vietnamese Army (NVA) is not presently an option, but may be a possibility for a future expansion.

The title screen captures the image of Air Cavalry in Vietnam. I can also hear the sound of helo’s and radio chatter in the background.
The title screen captures the image of Air Cavalry in Vietnam. I can also hear the sound of helo’s and radio chatter in the background.

Setting up a new game is easy. Click on New Game, and a random map of 10 villages is created. The game then plays out in a ‘Skirmish’ mode, as there are no ‘historical’ maps as such, so there is no replication of specific actions like Operation Silver Bayonet (Battles of LZ-Xray and LZ-Albany), or Operation Long Reach. To be fair, that is not really what the game is about as it provides a more general Vietnam ‘search and destroy’ gaming experience, and the randomly created maps ensure variety in the battlefield. Given the way the game is designed it would probably be difficult to properly replicate the historical actions meaningfully, as the games victory conditions are not focused specifically on winning a battle in conventional wargame terms.

Continue reading →

02/13/15

GrogHeads Advanced Research on Projects Advisory #64

It’s always GARPA, GARPA, GARPA!

Holdfast Korea 1950-1951 (Worthington Publishing)
$9500 of $2500, ends 3 March 2015

On the heels of their successful Holdfast Russia game, the boys at Worthington are back with a Korean War game that lets replay the first year of the war with the same basic rules system.  Guard the Pusan perimeter, and outflank your opponent with an amphibious landing, conquer your opponent, and have the news break into a radio drama to tell the world about it.  But first, get your pledge into Kickstarter, and if you and a friend team up, you can save a few bucks by pledging two copies.

g64-holdfast

 

Continue reading →

01/23/15

GrogHeads Reviews Dragon Age: Inquisition

Kimberly Poet, 23 January 2015

Many dragons were harmed in the making of this review.

click images to enlarge (Images from Doug Miller)

Trilogies are tricky beasts. Much of their success depends not only on the original story, but also on its sequels. Dragon Age has had its share of ups and downs –  the promising epic RPG followed by a sequel which drew vitriol for its departure in tone and cobbled-together presentation.

DAI13

Dragon Age: Inquisition, however, not only exceeds its preceding games, it sets a new standard for Bioware entirely. The relatively open-world regions give you a chance to immerse yourself in Thedas and are both lush and diverse, from the moonlight deserts of the Hissing Wastes to the verdant tangle of the Emerald Graves. Crafting also makes its first appearance and allows you to tailor your character even further. The combat system is more fluid than Dragon Age: Origins and more strategic than Dragon Age 2. Its scope is broader, the relationships between the Inquisitor and their companions more intricately written, and the customization and graphics – sweet baby Andraste, if someone tells you they spent less than thirty minutes creating their character, they’re a filthy liar.

DAI06
Continue reading →

12/16/14

Tuesday Screenshot – Tank on Tank… goes digital!

16 December 2014

Fresh outta alpha, and into beta, the guys at LNLP sent us a sneak peek of a fantastic little tabletop game that’s getting a digital conversion.  Note that the graphics are likely to change some over time as the game gets more polished and closer to release.

click to enlarge

TankOnTank
No release date yet, but it’s getting closer!

 


Share your screenshots here >>