07/13/14

GrogHeads Reviews World at War: Blood & Bridges

World at War: Blood and Bridges, Published by Lock ‘n Load Publishing

Review by Michael Eckenfels, 13 July 2014

 

INTRODUCTION

The fascination with the hypothetical balloon going up in Europe in the 80s doesn’t cease to amaze me. I think this is mainly because I am a child of the 80s and during that time, as I was getting into wargaming, a conventional NATO vs. Warsaw Pact ground war was a very real possibility. Gaming it out to bloody completion was compelling and riveting for me. And now, about a quarter century after the Berlin Wall fell and communism (more or less) has left Europe and Russia, it’s still something of a hot gaming topic. Whether you play it out on your PC or on your dining room table, there’s commie tanks looking to grind outnumbered Westerners under their treads, somewhere. photo 2 Blood and Bridges is a Lock ‘n Load game that captures a slice of the West vs. East “war” in the 1980s. It is not a grand strategic game, but rather a tactical one, that focuses on platoon-level combat. If you’re looking to decide the fate of the entirety of Western Europe, you’re going to be disappointed. However, this game delivers, in a way, something better: a focal point battle (or series of battles) fought over the Rhine River Valley in the western part of West Germany. The premise is: the Soviets have taken something of a beating from NATO ground forces, but have doggedly ground their way forward, and are making a final, massive thrust towards this all-important geographic feature. In their way is the British Army of the Rhine (BAOR), making a steadfast final stand of sorts – a very British thing to do! Continue reading

05/15/14

Birth of the Federation, an AAR, Part 6

Part 6: The Next Dumb Name for an NX-01 is…

click images to enlarge

039

 

The Troop Transport to our Galactic West has been built! For the first time in human history, we are able to push our borders back further into the inky void. I send a message to the skipper of the Seadragon to send me back a T-Shirt. He doesn’t get it. I tell him to just grab a souvenir or something. I thump on the microphone. What is this, an oil painting or an audience?  Continue reading

04/10/14

Birth of the Federation, an AAR, Part 5

Part 5: Muh-muh-muh MYYY SARONA

click images to enlarge

While that Troop Transport makes its way to the Sarona system, where my bounty of Dilithium awaits exploitation, I’ve moved my Colony ship to the neighboring Altair system. Altair is not on my short-term plans to colonize, but while I’m waiting on the Troop Transport to arrive and build an outpost, I can go ahead and terraform the planets in this system so it will be ready later.

 

032

 

Meanwhile back in the Sol system, my next NX-01 peak of technological exploration, my spearpoint of…uh, exploration…is nearing completion. I’ve gone ahead and queued a couple more Troop Transports so I can send them to the Galactic North and East of Sol to help expand the borders that way.

033

Continue reading

03/20/14

Birth of the Federation, an AAR, Part 4

Part 4: Terraformin’ 2: Electric Boogaloo

While the terraforming goes well on Tohvun or Tenpin or whatever it’s called, the NX-01 Seadragon continues its clockwise path around its outer range.

024

We come across the star system that the Department of Galactic Naming calls Hurada. Note to assistant: mandatory drug tests for the Department of Galactic Naming. What they’re coming up with sounds like what my bowels did last night after that plate of ripe Ga’hk.

Hurada looks like a decent enough system, with an Oceanic planet that has a food bonus. That’ll be on the list of future colonies, to be sure; at least for now it falls behind Sarona.

Finally, those slackers on the first Colony Ship finish the work of terraforming the planets of the Tohvun system. I might have been off by a few pop points, but this system can handle 270. Since every 10 pop points equals one slot in the production queue, that’s 27 potential workers for the Federation’s glory. Not too bad. Could be better, but definitely could be worse. And if I were playing the vanilla version of Birth of the Federation, it likely WOULD be a lot worse.

026

  Continue reading

03/11/14

Tuesday Screenshot – Civ 5: Conquest of the New World Deluxe

This week’s Tuesday Screenshot visits the history of the new world.  And Michael provides the fun

Click to enlarge

Shoshone by water Natives turn tables Surprise...where the women at?
Shoshone by water
Natives turn tables
Surprise…where the women at?

 

 

Image & Haiku: Michael, Lord of Eckenfels

Share your screenshots here >>