08/28/16

Order of Battle Pacific: US Marines – AAR, Scenario 1 Part 2

Airboy’s extended AAR for his adventures across the Pacific continues ~

Avery Abernethy, 28 August 2016

This is an AAR of Order of Battle Pacific: US Marines on Captain level difficulty. Our first scenario is taking Tanambogho and Tulagi. I picked a large proportion of my core force in the first scenario over three attack waves.

Turn 6 - Yellow is Weak Supply
Turn 6 – Yellow is Weak Supply

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08/27/16

Order of Battle Pacific: US Marines – AAR, Scenario 1 Part 1

Airboy gives us an extended AAR for his adventures across the Pacific ~

Avery Abernethy, 27 August 2016

This is an AAR of Order of Battle Pacific: US Marines on Captain level difficulty. Our first scenario is taking Tanambogho and Tulagi. I picked a large proportion of my core force in the first scenario over three attack waves.

Campaign Start
Campaign Start

I chose Marine infantry without transport to save command and supply points. US Infantry has slightly more firepower but must land in a port to avoid heavy disorganization penalties. Heavy terrain also makes it difficult for tracked or wheeled vehicles to move quickly off-road. The difficulty of spotting Japanese units makes fast travel over unsecured ground a recipe for disaster.

Tulagi
Tulagi

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05/4/16

B-29 Superfortress: Bombers Over Japan, 1944-1945
– First Look!

The shrink comes off the box~

Michael Eckenfels, 04 May 2016

ed note: Michael sent this to us a looooooong while ago, and we misplaced it.  Totally not his fault.

001 Cover

Obviously, the box, but what’s cool is it is new and still in shrink-wrap. That’s cool, considering the game is a few years old at this point.

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02/13/16

GrogHeads Reviews Tank Battle: Pacific

“Why fix something that’s not broken?”

Michael Eckenfels, 7 February 2016

A classic question, to be sure; as a statement, it could very well be the motto of Hunted Cow/Hexwar when it comes to these Tank Battle games. I’ve reviewed several of their games before, and done an AAR on one of their games, and all coming to similar conclusions: all of the games play the same, and they’re just in a different wrapper. Does that make them not fun to play, though?

 

TBP-Title_Screen

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01/29/16

GrogHeads Advanced Research on Projects Advisory #86

An episode of GARPA full of un-funded projects.  Don’t let that stop you 🙂  ~

 

Polyversal (Collins Epic Wargames)
$13k of $80k, ends 27 March 2016

We’ve been following Polyversal for a few years now. Yes, years. Here’s the photographic proof at Origins! (Heck, here’s another from 2013…) It’s 6mm sci-fi warfare, so you can play out a large battle over a medium-sized table. There’s a unique visual representation of the command structures based on hexagonal-shaped unit cards whose layout provides a quick look at the unit relationships.   There’s even an online unit assessment tool that lets you bring your own minis to the game, so all those WH40K epic-scale minis that have been languishing in your garage can now come back to life. Teleport over to their campaign page, NOW!

g86-poly

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