Red Menace
Developer: R. Brent Ward
Pubhlisher: White Dog Games
Author: Scott R. Krol
Can nuclear war in the ‘50s translate into an exciting solo experience?
There was a time when kids looked to the skies in fear, expecting an incoming onslaught of Soviet missiles and bombers to wipe out the world in a blaze of nuclear fire at any moment. Today the biggest fear most kids have is not having enough Twitter followers. Times have definitely changed since the height of the Cold War, but now everyone can relive those glorious days of duck and cover with White Dog Games’ latest title, Red Menace. So put on a ‘I Like Ike!’ button, groove to Buddy Holly, and let’s fight the fight that never happened.
Red Menace is a solitaire board game set in the year 1959 of nuclear war between the Soviet Union and the United States, with collateral damage being spread to Canada, Greenland, Great Britain, and possibly Cuba. The player takes on the role of supreme commander of the joint forces of the USAF, RCAF, and RAF as they try to intercept waves of Soviet bombers, controlled partly by the game, before they drop their megadeath. At the same time the player sends out US and British bombers to turn Soviet cities into glowing piles of slag. Yep, family fun gaming at its most jolly!
What you get in the boxed version. Pretty cool components for a small company. Print and play and folio editions are also available.





















































