07/25/15

Warhammer Armageddon Complete – A Quick Tour

Screenshots by Boggit, 25 July 2015

Developed by Flashback Games, The Lordz Games Studio and Published by Matrix/Slitherine

Click images to enlarge

This article gives just a taste of Warhammer Armageddon eye candy, as well as a few comments on the DLC. Enjoy!

Ultramarines meet Orks, Orks meet Ultramarines. It’s going to get mean and green!
Ultramarines meet Orks, Orks meet Ultramarines. It’s going to get mean and green!

 

I had the original game, plus the free expansion – Untold Battles, which was really limited to the Imperial Guard and the Orks. At a glance nothing much has changed with the DLC, save for more situations to overcome, and three different varieties of Space Marines.

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07/24/15

GrogHeads Advanced Research on Projects Advisory #73

GARPA eschews all hexes for something different this week,

The Day of the Rangers  (Radio Dishdash Publishing Ltd.)
$320 of $4600, ends 23 August 2015

A combination of both rules and minis, this newly-launched game series has built their first expansion around the (in)famous BlackHawk Down battle in Mogadishu.  The figures are excellent and could easily be re-used in any number of post-Cold War games.  The campaign page also includes some 360° videos of the sample sculpts, so fast-rope over to their page and see how much you want to plunk down.

g73-rangers

 

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07/18/15

Why I Love Diplomacy

The venerable classic timelessly soldiers on.

by Brant Guillory

The original Diplomacy board game has a huge following, even among non-wargamers, despite being sold as a wargamer for its thirty-year lifespan. Why?

Well, it’s a wargame that abstracts battlefield prowess to the point that it’s almost irrelevant. Tactical ability is nothing – I repeat, nothing – in this game. It matters not how well you can anticipate the moment for the cavalry charge, plan the artillery bombardment, or outflank your enemy with your panzer corps. In this game, all armies, and generals, are created equal, and numerical superiority is the only relevant statistic.

In fact, the only ability of note is your ability to successfully negotiate your way through the intrigue of the game as the leader of a country. In this respect, Diplomacy has succeeded, and continues to succeed, in a class all it’s own.

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07/17/15

The Zombie Apocalypse, Part 2: What kind of Zombies are we talking about?

Just what are we dealing with here?

Jonathan Glazer, 17 July 2015

The available information on zombie outbreaks has, unfortunately, been unclear regarding the exact nature of the threat. Of course we all know they are humanoid in appearance. They look somewhat like us. They walk on two legs, if they have them, and they are not friendly. Beyond that, there is disagreement about some of the variables. Are they fast or slow? Early zombies, as depicted by George Romero were slow ambling creatures that gradually made their way to you only to rip you to shreds in the course of eating your innards. The idea was that as they decomposed, their ability to make athletic use of their muscles was seriously compromised. More recent depictions show them as fast moving predators that run at full speed and do not tire. I find this a terrifying concept. The British versions endorse this by introducing zombiism as a virus which causes the infected to virtually explode in a rage fueled by overproduction of adrenaline.

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