03/7/15

GrogHeads Reviews Fleet Commander: Nimitz

Fleet Commander: Nimitz from DVG (Dan Verssen Games)

Michael Eckenfels, 7 March 2015

 

THE GAME

Fleet Commander Nimitz is a grand strategic game covering the struggles in the Pacific during the Second World War, from the start of 1942 through 1945. This is a solitaire game, where the player takes the role of Chester W. Nimitz and tries to stem the Japanese onslaught. Success or failure is measured by Objectives on the map (such as Alaska and New Guinea), and these change depending on the Campaign you choose to play. Victory is determined by the number of Objectives you hold; the more, the greater your level of victory. However, if you fail in stopping the Japanese tide across the Pacific, failure is not measured by a Japanese invasion of the mainland U.S. or Australia. Instead, interestingly, failure results in you losing your job.

FCN-photo 4

The game has a ton of beautiful (if at times mystifying) components, a relatively clear rule book, and game play that requires a playthrough or three in order to wrap one’s mind around the concepts. The fact that I have gone back to this game again and again to learn its intricacies is largely due to its magnetic appeal. The game does draw me in, even though it might not be everyone’s cup of tea.

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03/4/15

GrogHeads Previews Vietnam ‘65

Boggit, 4 March 2015

Developed by Every Single Soldier and published by Matrix/Slitherine

 

Vietnam ’65 is a single player, tactical-level game, focused on the American involvement in Vietnam in 1965. You play as the commander of the American forces allocated to a province somewhere on the Cambodian border.  Playing as the Viet Cong (VC)/North Vietnamese Army (NVA) is not presently an option, but may be a possibility for a future expansion.

The title screen captures the image of Air Cavalry in Vietnam. I can also hear the sound of helo’s and radio chatter in the background.
The title screen captures the image of Air Cavalry in Vietnam. I can also hear the sound of helo’s and radio chatter in the background.

Setting up a new game is easy. Click on New Game, and a random map of 10 villages is created. The game then plays out in a ‘Skirmish’ mode, as there are no ‘historical’ maps as such, so there is no replication of specific actions like Operation Silver Bayonet (Battles of LZ-Xray and LZ-Albany), or Operation Long Reach. To be fair, that is not really what the game is about as it provides a more general Vietnam ‘search and destroy’ gaming experience, and the randomly created maps ensure variety in the battlefield. Given the way the game is designed it would probably be difficult to properly replicate the historical actions meaningfully, as the games victory conditions are not focused specifically on winning a battle in conventional wargame terms.

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02/27/15

GrogHeads Advanced Research on Projects Advisory #65

GARPA IN SPAAAAACE!  OK, not just in space, but there’s a pair of space games for you this week, along with some OCS action and the non-explosive type of RPG.

Falling Stars: War of Empires (LNLP)
$2600 of $10k, ends 26 March 2015

With its new ownership, LNLP is branching out into digital products, too, and they’ve’ got a 4x space game out there for you to check out.  A strategic game that includes a heavy dose of negotiations with its ‘bartering’ mechanics, Falling Stars gives you more than just a ‘chat with people before you kill them’ vibe for its diplomatic channels.  Check out the Kickstarter page, or find them on Steam Greenlight, and stay tuned to GrogHeads for a preview soon.

g65-falling

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02/13/15

GrogHeads Advanced Research on Projects Advisory #64

It’s always GARPA, GARPA, GARPA!

Holdfast Korea 1950-1951 (Worthington Publishing)
$9500 of $2500, ends 3 March 2015

On the heels of their successful Holdfast Russia game, the boys at Worthington are back with a Korean War game that lets replay the first year of the war with the same basic rules system.  Guard the Pusan perimeter, and outflank your opponent with an amphibious landing, conquer your opponent, and have the news break into a radio drama to tell the world about it.  But first, get your pledge into Kickstarter, and if you and a friend team up, you can save a few bucks by pledging two copies.

g64-holdfast

 

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01/30/15

GrogHeads Advanced Research on Projects Advisory #63

Gimme a G!  Gimme an A!  Gimme an ARRRRRR!  Gimme a P!  Gimme an A!

 Click images to enlarge

Theomachy (Petersen Games)
$46k of $20k, ends 2 March 2015

Sandy Petersen, the brains behind Cthulhu Wars, is back with another supernatural smack-down.  Theomachy pits the multiverse of gods against each other (and the Cthulhuians, too!)  Ever wonder what would happen if the Egyptian and Norse deities clashed?  Well, you can dig out your vintage-1981 Deities & Demigods book, or you can hop on the Theomachy train and battle it out in this interesting card game with equal parts strategy, poker-style bluffing, and drop-dead-gorgeous artwork.  Power struggle?  Well yeah!  That’s pretty much the point, isn’t it?

g63-theo

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