06/28/13

Origins 2013 – Exhibitor Hall!

Brant Guillory, 26 June 2013

The exhibitor hall was refreshingly busy.  Some of the dealers I spoke to had reported some slower sales, and the big guns of wargaming that had been present for so many years – GMT, MMP, Avalanche, Matrix, LNLP – were all missing for various reasons.  But if you wanted to find some great gaming, there was no excuse, because it was everywhere.  Even without the more well-known companies, there was plenty of wargaming to be found with Grognard Simulations, Proving Ground, Zvezda’s big booth, Collins Epic Wargames, VPG, and more.

What else did we find in the dealer hall?  Check it out.  Click on images to enlarge.

 

That’s it for our 2013 Origins coverage.  See y’all next year!

Share your comments in our forums >>

06/27/13

Warlock Four-Player AAR

LongBlade: The first report of our four-player Warlock brawl was filed by MetalDog and can be found here. MetalDog, it should be noted, has a couple of nom de guerre and folks sometimes refer to him under his Steam moniker, Stophro. It’s the same guy, just a different name. Hopefully this won’t confuse readers if I warn you ahead of time.

I’ve started trying to color code each person’s name with the color of them in the game. MetalDog is blue. Bartheart, I have just learned, is yellow. Yellow (see what I mean?) doesn’t show up too well with a white background so I’m going to use a slightly different color, amber.

Anyway, during the last session the game was just starting and we were following MetalDog as he discovered Bartheart to his southeast. Now I will pick up the narrative from Bartheart’s perspective as he explains his starting position and his reaction to finding his neighbor, MetalDog, so close to his own borders.

Bartheart: Turn 1 – Déjà vu all over again

So, here we go again with a different group of vict… err… players that MetalDog has dug up for our bash fest. Should be interesting.
Continue reading →

06/26/13

Origins 2013 – Gameplay!

Brant Guillory, 24 June 2013

Look, you’re at Origins to check out all things gaming, right?  But what about actually, y’know, playing games?!  There’s plenty of gameplay to be found through the convention center.  Here’s a snippet of what was going on Saturday.

 

Stay tuned for our final installment of our Origins coverage from the Exhibitor Hall later this week.

 

Share your comments in our forums >>

06/23/13

Civilization V: The Guide to Mods

Chris Mohon, 23 June 2013

Your Guide to Civ V Modding Madness!

I am a gamer.

Like so many of you, I started gaming at an early age, pushing cardboard pieces around on colorful maps, shooing the family cat away, and rejoicing when the alien technology plucked out of the Roswell UFO crash resulted in a brand spanking new Commodore computer on my desk. Because really, of all the wonders that a computer can bring into your life, what’s better than computer gaming? Ummmm…..well, keeping in mind that this IS a family website, anyway…..

Without a doubt, no game has stolen more hours of my life away than Sid Meier’s Civilization series. I’ve logged in over 500 hours on Civ V alone, and I’ve played every previous version at least as much. Back in the days when a new top-of-the-line computer was obsolete within a year, two at most, occasionally  a game came along which drove otherwise rational gamers to upgrade their computers so they could play the darn game. Civilization II-III and Panzer General 2 were responsible for many pitiful explanations (by that I mean begging) to my wife as to exactly why I needed a new graphics card and more memory or the Holy Grail, a new machine!

Clearly, I’m not the only Civ junkie. Every new Civ is an automatic best-seller, but the most telling thing about the game is perhaps the devotion of the fans who create mods, civilizations, maps, units and scenarios for the various Civs. As thrilling as Civ has always been to me, the opportunity to add units and maps of my own preference to Civ is the icing on the cake. Dreadnaughts, air ships, helicopters, nuclear carriers and subs, panzers, giant Mechs, Celtic kings, and Southern Generals, huge maps of the real world and detailed maps of fantasy kingdoms, most of these things have found their way into proper Civ games at one time or another, with many being initially created by fans to be inserted into a very moddable Civ universe.
Continue reading →

06/22/13

Origins 2013 – Costumes!

Brant Guillory 22 June 2013

One of the more entertaining benefits of game conventions is checking out the excellent costumes that some folks wear to the show. This year’s Origins was honestly lacking in full-on costumed convention-goers, but a great many people were sporting something, like a set of steampunk goggles, or a set of antennae on their head. I didn’t notice as many animal tails hanging off of people this year, however.  There were a few WH40K pictures that I’ve seen since Origins, but I didn’t see them while I was there.

Origins13127
The demo team for Catalyst’s Leviathans game were most decked out in some nice costumes.

 

Origins13125
Steampunk costumes continue to be popular.

Continue reading →