10/4/17

GrogHeads Reviews Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

Revisiting a classic and telling new tales ~

Avery Abernethy, 4 October 2017

Gabriel Knight is a point and click adventure game. Gabriel attempts to solve the Voodoo Murders in New Orleans which are occurring in the early 90s. Psychological and physical horror abound. Gabriel is a slacker rogue who wrote several unsuccessful mystery novels and owns an almost bankrupt rare book store. Gabriel is also amazingly vain and attempts to seduce most young females crossing his path.   Gabriel is haunted by a terrible dream sequence which becomes more detailed with each passing day.

New Orleans itself is a main character. New Orleans history, geographical highpoints, and the history of voodoo are all worked into the story line. Gabriel visits the Voodoo Museum, Tulane University, Jackson Square, St. Louis Cathedral, St. Louis Cemetery #1, among other locations. All existed in the 1990s and most are relatively unchanged today. The idiot destroyers of history have not pulled down Andrew Jackson’s statue yet!

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09/13/17

GrogHeads Reviews Pulp Cthulhu and The Two-Headed Serpent

A two-for-one look at the horror RPG ~

Avery Abernethy, 13 September 2017

Pulp Cthulhu is a rules supplement to the Call of Cthulhu 7th edition. Pulp Cthulhu adds weird science, psychic skills and much stronger player characters to the traditional Call of Cthulhu system. The rules focus more on pulp action and less on quiet investigation. The player characters have far more points to work with when building characters and have pulp talents allowing players to survive more deadly encounters.

Pulp Cthulhu resembles the “Indiana Jones” school of fighting the mythos. Characters have more talents, heroic archetypes, and a lot more fighting skills than your average Call of Cthulhu game. A major premise is fighting against cultist masterminds with lots of low level “mook” cannon fodder. Multiple secret cult societies are suggested to oppose the players. Continue reading

07/10/17

Tracer Rounds: The Nostalgia of Mystara

A photographic journey through an adventurous youth ~

Brant Guillory, 10 July 2017

Most images enlarge when you click them

This started as a set of pics for a personal inventory of the RPG collection.  It turned into about half of the collection – this isn’t even all the TSR stuff! – but I wanted to at least get a some of the collection archived.  Once I had the pics, though, I figured it was time to bring back at least one random episode of Tracer Rounds, and share some pics and commentary on the Mystara collection.

As an aside, for folks who are really interested in Mystara, you should check out the Bruce Heard episode of the GrogCast, wherein we ask about his background with Mystara, and get a few good inside stories from the glory days of TSR.

Mystara, for those that don’t know, was the expansion of the game world that was first introduced in the X1 module that accompanied the expert-level set of the original no-prefix D&D, starting around 1981.  As the rules grew from basic to expert to companion and beyond, the rules series became known as the BECMI series.

How many of us started our adventures here?

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07/3/17

Origins 2017 – Cthulhu

Our intrepid horror-gamer tackled a long weekend of Cthulhu-themed RPGs.  Did he escape with his sanity? ~

Avery Abernethy, 3 July 2017

H.P. Lovecraft’s Cthulhu and other horror stories were not very popular during his lifetime and he died a pauper. His heirs did not maintain the copyright to his works which made his stories and the world they inhabited common property for anyone who wished to use them. All of Lovecraft’s works can be obtained free in ebook format.
As Lovecraft’s works grew in popularity, many authors either wrote additional stories and books in this world or adapted his work into other series. Noteworthy examples are the Monster Hunter series by Larry Correia, Princess of Wands by John Ringo and The Laundry Files series by Charles Strauss.

Because the work is in the common domain, there are a lot of Cthulhu games, game systems, supplements and books. Two different RPG systems are based on the Cthulhu mythos (Call of Cthulhu and Trail of Cthulhu). Many other game systems incorporate elements of H.P. Lovecraft’s Cthulhu world including Chill, GURPS Horror, and Munchkin Cthulhu to name but a few. For people who like a little horror in their gaming, there are a lot of options out there and Lovecraft’s mythos is probably the most popular influence.

 

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04/17/17

Classic Reviews – Revisiting “Secret of the Silver Blades”

Back to a classic Forgotten Realms setting ~

Avery Abernethy, 17 April 2017

Secret of the Silver Blades is the SSI Gold Box follow up to Pool of Radiance and Curse of the Azure Bonds. I recently replayed this on a modern computer and my thoughts are on playing this game in 2017, not 1990 when it was released.

I recently replayed this on a modern computer and my thoughts are on playing this game in 2017, not 1990 when it was released.

I enjoyed replaying Pool of Radiance and Curse of the Azure Bonds. Both had an interesting overall plot line that engaged me and kept me going through the long series of battles and leveling up my characters. Regretfully, Secret of the Silver Blades has such a poor plot that I could never really engage with it.

In Silver Blades your party (either imported from Azure Bonds or newly rolled-up) teleports naked to village. The village made a sacrifice to a teleporter and your group is hopefully the answer to the prayers of the village. The small town gives your group some pretty nifty equipment. They also heal, identify your magic goodies, and provide basic equipment for free every time you come back to town. Continue reading