05/31/13

Mayviation Interview With Matthew Caffrey, AFRL

Brant Guillory, 31 May 2013

COL(R) Matt Caffrey works at the Air Force Research Labs wargaming office at Wright-Patterson Air Force Base in Dayton, Ohio.  He is also the organizer behind the Connections conference that brings together military wargaming practitioners, academics, and industry professionals to advance the art, science, and application of wargaming.

Splash-PMWSome opening comments from Mr Caffrey:
Before I answer your specific questions I need to make two disclaimers:
First, the views expressed in these responses are those of the author (myself) and do not reflect the official policy or position of the United States Air Force, Department of Defense, or the U.S. Government.
Second, I am not so pretentious to believe I know of all US defense Wargaming.  Growing up in New York City I heard the expression, “only the dead know Brookline.”  That is, that borough was (and is) so big and so diverse that no living individual could know all of it.  No one living individual can know all of defense wargaming. The Joint Staff and each Service use wargaming for a host of applications.  Though I a student of wargaming and have worked in defense wargaming as a primary or additional duty since 1983 I would be surprised if some wargame somewhere is an exception to my below generalizations.  I do not know what I do not know.
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05/30/13

A Civilization V AAR – Part Ten-and-Five

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Brant Guillory, 30 May 2013

Do the math. Seriously. We’re at 1180 AD, and we’re 15 freakin’ episodes into this AAR. Most game run ’til at least the mid-1800s, even on “quick” speed. And the turn/year ratio gets more granular as we go. Oy.

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More Canadians.

Barbarians in the snow at the far north edge of the map: Canadians!

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05/9/13

A Civilization V AAR – Part XIV

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Brant Guillory, 9 May 2013

Hey look, if you’re still reading at part 14, you probably don’t need much of an introduction.

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Last episode, we got screwed with by the Incans, spread a little Catharism around the world, and planted a new city. Here we go…

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Aaannnddd. Barbarians. Again.
I promise I’m not recycling screenshots. Look- the terrain is different!

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04/4/13

A Civilization V AAR – Lucky Part 13

Brant Guillory, 4 April 2013

Bad puns, great gameplay, and occasionally brilliant maneuvers, as Brant’s Civ V Gods & Kings AAR rolls on.

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We finally found someone else, so let’s negotiate with them and see what it gets us. Meanwhile, we’re spreading Catharism around the world.

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Have a Little Bit of This!

Catharism has now been spread to Lisbon, and you’ll notice by the green bar under their name that our influence there has gone up.

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03/28/13

A Civilization V AAR – Part Zwölf

Brant Guillory, 28 March 2013

Brant’s long-form AAR, testing the limits of attention spans everywhere. Especially his.

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Hey now, are there really other civilizations in this game? Fo’ sho’!

 

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Movin’ Out.

We’re moving our settler out to a nice little wooded lot with a lot of waterfront and some nearby resources.

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