09/26/13

A Civilization V AAR – Artpay Ineteenay

AARSDAY

Brant Guillory, 26 September 2013

One more and we can file for syndication with the network!

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Go East Young Man!
We’re going to send this scout into yonder cloudy see, and see if we don’t come up behind Constantinople from behind.

 

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Lumber Mills.
Your best friend in the wooded tundra, because there’s not much else you can do with tundra, so if there’s a forest, exploit it.

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09/17/13

Tuesday Screenshot – War! Age of Imperialism

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The nation of Languedoc longs to stretch to the sea from their base in southern North America, and is slowly building up their forces in the Republic of Texas in anticipation of an expedition into California.  While Atlantis has significant forces south of Mexico, the oddity is Outremer’s colony in Cuba, as their power base is far away in Asia.

09/13/13

GARPA 27 – GrogHeads Advanced Research on Projects Advisory

Starting the second year of GARPA – yes, this is episode 27 – we bring you an advance look as upcoming projects that have caught our wargaming eye, for both tabletop and computer.

 

Tabletop Gaming

Next Wave – Tide of Iron Starter Set & Stalingrad Expansion by 1A Games LLC
$6,183 pledged of a $30,000 goal funding ending October 17th

garpa27-toiTide of Iron, the successful squad based tactical World War II boardgame has come to Kickstarter.  Well, not the original but a quick start set and an expansion.  Now that Fantasy Flight has licensed 1A Games LLC to produce the Tide of Iron series we are seeing the first of their new editions that fall under the “Next Wave” moniker.  This crowd funding project has two main parts.  First is the Stalingrad expansion that you must own the TOI starter set in order to play.  If you don’t have the starter set the other half of the project is the TOI Starter Set “Next Wave” edition.  However, the Stalingrad expansion works best with the original TOI if you already own that.  This new “Next Wave” line of products is compatible with the original games and expansions.  They keep the same game system but provide quick start scenarios and present the rules in such a way that they are easy to learn and start playing.

The Stalingrad expansion contains the Soviet infantry and armor as well as the German armor needed to compliment the base game in order to recreate the brutal street fight of one of World War II most important battles.  In all it comes to “90 figures, bases and vehicles.”  In addition to the playing pieces this expansion comes with 12 double-sided urban terrain maps that include factories, streets, buildings and sewers that add another dimension to the game.  Eight new scenarios, introductory battles and four linked campaigns also ship with the game.

The “Next Wave” TOI starter set reprints the tokens, reference charts and core rules from the original game.  It also comes with double sided map boards, German and American infantry, tanks and half-tracks.  As we stated before all of this is compatible with all the previous editions and expansions of the TOI series.  This starter set reprint kicks off 1A Games plan for a full series of “Next Wave” expansions and games for TOI.

I highly recommend you head over and check out the projects Kickstarter page.  Not only are your standard reward levels included but as you go up the reward levels you unlock some very cool rewards that include limited edition game cards, 3d models of a German sIG 33 armored self-propelled howitzer, and laser cut wooden initiative cards.

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09/12/13

A Civilization V AAR – Teil Achtzehn

Brant Guillory, 5 September 2013

Wow. We started all this back in December of 2012. And we’re still here.

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Yep, we’re up to part 18. Go read last episode to refresh your memory. Just read the last one, though. If you read them all you’ll be late for work. Even if work is tomorrow.

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What a Fart-Sucker.
The Incans snaked Antwerp out from under us. Going to have to do something to about them.

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Enough Stomping Will Get You Anywhere.
Yes, it’s odd to have an elephant unit that doubles as a medic, but hey, you’ve got some serious litter-bearers there.

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09/4/13

Seasons – Deconstructing the Boardgame

So exactly what would you expect to find in a game simply titled Seasons with a wizards and a stylized nature scene on the box?

Brant Guillory, 4 September 2013
Photos by Henry Vogel


“Hey man! I need a new kind of game to play.  Help me out and let’s design one together, OK?”

“Sure!  What kind of game do you want?”

“Well, I’ve been a huge Magic: The Gathering fan for about five years now, so I definitely want something with some deck-building in it.  But collectible games are getting such a bad rep that there’s no way we’re going to make any money off of it, so I’m thinking something like Dominion, where the cards all come in the box, y’know?  But still magic and wizards and sorcerers and stuff.”

“OK, so kind of Magic: The Gathering, but all in one box?  That’s intriguing.  But how do we make it not so obvious that it’s just Magic-In-A-Box, or, maybe ‘Mox’ for short?”

“Well, I’ve been thinking about this, and there’s other games like the new Warhammer Fantasy Role Play and Quarriors that have these custom dice with all sorts of different symbols on them, where the symbols determine what you get to do each turn, so that might be cool.  It would mean that we could replace Magic’s mana cards with some kind of roll-dice-get-mana action or something.  And we can do cool colors, too.”

“I like that.  People love rolling dice.  Well, except those snooty Eurogamers who don’t believe in randomness.  But if you can put buckets of dice in there, you’ll definitely get anyone who loves a wargame to come running!  But that just gets the mana distributed, and it doesn’t really tell you what kind of mana you have.” Continue reading