12/2/16

Car Wars – A Trip Down The Memory Fast Lane, Part 7

The long and winding retrospective on Car Wars continues ~

Michael Eckenfels, 2 December 2016

click most images to enlarge

CAR WARS EXPANSION SET #9:

MUSKOGEE FAIRGROUND AND FAMILY EMPORIUM

For this ninth expansion, Steve Jackson Games has once again created a mega-map setting for the Car Wars universe. Instead of a town, like I talked about in Crash City, this one is more of a giant and world-famous autoduellist gathering. Think NASCAR meets vehicular violence meets Buc-ee’s, and you’ve got a general idea of what the Muskogee Fairground is all about.

mf1

Continue reading →

11/19/16

TANKSgiving! – The Great War “Tanks” expansion

tanksgivingheaderCyrano goes back to the trenches for the earliest days of tank warfare with a look at the “Tanks” expansion for The Great War ~

Jim Owczarski, 19 November 2016

Since the powers-that-be hereabout have imprudently given me another platform, I’ll make this particular teapot just a bit more tempestuous:  Memoir ’44 is a war game.

The best-selling installment of Richard Borg’s Command and Colors system — and one of the best-selling war games of all time — is criticized for its abstractions, its toy factor, its simplicity, its lack of tactical granularity, and, for all I know, the devaluation of the dollar against the yuan.  I for one, while acknowledging its limitations, love the toys, the card-play that creates uncertainty, the straight-forward rules, and the ability to fight the entirety of the D-Day landings in an afternoon.

It shouldn’t, then, be too great a surprise that I was looking forward to the Plastic Soldier Company’s release of The Great War, Mr. Borg’s take on World War I, and particularly the tank expansion. The bicentennial of the war is upon us and I wanted to see what tweaks would be brought to the system to make it more than just World War II with less elegant tanks.

box

Continue reading →

11/18/16

Car Wars – A Trip Down The Memory Fast Lane, Part 6

The long and winding retrospective on Car Wars continues ~

Michael Eckenfels, 18 November 2016

click most images to enlarge

THE BEST OF AUTODUEL QUARTERLY, VOLUME 1

 

adq1

Released in 1986, and packed with 48 pages of goodness, this little book republished the best articles as per the demands of Car Wars fans everywhere. The hard part, the editors state on the inside cover, is how to pare down the list and include the actual best stuff. So, they decided to not republish stuff that had already been released on its own, like Uncle Albert and the Convoy module. Instead, you have a book that is loaded with some good stuff that’s not easily found elsewhere, all in one place.

Continue reading →

11/9/16

GrogHeads Previews Platoon Command

LNLP’s forthcoming game gets the once-over from our preview crew ~

Jim Owczarski, 09 November 2016

Let’s get this out of the way, shall we?

Lock ‘n Load Publishing’s forthcoming Platoon Command is not an attempt to reboot Up Front.  It is neither Up Front 2.0 nor is it Up Front Lite.  It is not Up Front Redux featuring behind-the-scenes footage of how a scoundrel and his shadow company absconded with more than 300,000 Kickstarter dollars and left a trail of litigation and rage.  Not that I’m bitter, of course.

No, courtesy of a rare bit of wisdom from corporate gameocracy, Up Front, or at least a reasonable facsimile thereof, is now available from the Wargame Vault and everyone interested can play this classic for a reasonable sum. Even more gratifying, the going rate for second-hand copies has now plummeted accordingly.  And besides, Platoon Command, though a card-driven game of World War 2 squad-level combat, bears little resemblance to its far more complex, some have even dared to say obtuse, ancestor.

Not. Up. Front.
Not. Up. Front.

Continue reading →

11/5/16

Modern-Day Napoleonic Battles & Travels, Part the Second

Cyrano’s next entry to the travelogue ~

Jim Owczarski, 05 November 2016

One of the great joys of travel is discovering something you never thought to find.  This is particularly true for me if it’s something that runs the risk of being lost to time or cultural preference.  A good example is the small memorial sign atop the Stare Vinohrady (Old Vineyard) at Austerlitz.  For all the effort that went into making the battlefield ready for the 200th anniversary back in 2005, it seems no one bothered to put up something more permanent than a simple metal sign, painted white-on-blue, and mounted on two stakes at the site of one of the greatest cavalry charges in history.

Admittedly, depending on how one gets up there, the route to the top of the Stare Vinohrady can be quite the hike and, based on the fair number of beer bottles and cigarette butts in evidence, it seems a popular location for late night fire pits and drink-a-thons.  Still, not long after I laid eyes on the sign — and worked my way through a rough translation of its Czech inscription — I was determined at least to leave it standing and its restoration, however brief, is something I will always remember.

There, better!
There, better!

Continue reading →