Gaming Nostalgia – MB GameMaster Boxes
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These big-box classics (mostly) still stand the test of time as games.
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These big-box classics (mostly) still stand the test of time as games.
click images to enlarge
Sound off below, or pop into our forums for a chat >>
What’s the craziest move you ever tried to pull off in a wargame?
GD: I’m an aggressive attacker, but never crazy. 😉
What wargame made you want to be a designer?
GD: It is probably the fault of a whole group of games that I loved in the mid-late 70’s. From Milton Bradley: Carrier Strike, Skirmish, and Battle Cry; as well as Avalon Hill’s Tactics II and Third Reich. I played these endlessly with my dad and solo. Continue reading

Raleigh, NC has a pretty thriving game community – 2 local colleges have digital game design programs, there are at least 4 pretty active game clubs, and all three major game stores are packed most nights for any combination of D&D Encounters, minis warfare, Friday Night .\\agic, or general board gaming. The Triangle Simulation Society runs 2 minis-focused conventions each year, but this year the Playthrough Gaming Convention took over one of the exhibit halls at the Raleigh Convention for a weekend of digital, tabletop, and live-action gaming, as well as seminars, tournaments, and a costume contest.

Developed by Fury Software, and Published by Slitherine
About three years ago I did a detailed review of Fury Software’s Strategic Command WW1: Breakthrough and ended up recommending it as “not only highly playable but also a very deep, subtle and immersive game.” What, I wonder, has Fury Software been doing since? Well, they’ve spent a couple of years working on their new WW2 game – Strategic Command WW2: War in Europe, and have changed their publisher.
So what’s it like?
The first thing to hit me between the eyes is the artwork. In comparison to SCWW1: Breakthrough, Strategic Command WW2 looks like a different game. Of course it is, but in comparison the artwork is stunning, and that includes the map, the counters, and the event notifications. It is a dramatic improvement.

Remember when the 2000’s were the time when we’d all be living in space?
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