GrogHeads Reviews Falling Skies
Andy Mills, 14 November 2014
How does the TV show translate to a game?
Introduction
The TV show Falling Skies tells the story of the 2nd Massachusetts Regiment, a group of rag tag warriors that are fighting an alien race (the Espheni) intent on dominating the Earth. This sci-fi drama is set on the East Coast of the United States after a near-catastrophic alien attack and features a myriad of characters from all walks of life. The majority of the action tends to be focused around the exploits of Tom Mason, a former university history professor, who is now the second in command of the 2nd Mass. Tom and his comrades are having limited success in fighting the Espheni, when a second alien race (the Vohm) lands on the Earth to help the humans with their struggle.
As one can imagine, Falling Skies provides fertile ground for a squad-based, tactical strategy game that would allow players to share in the adventures of the 2nd Mass and their struggle for survival. Creating a successful PC game based on a TV show is no easy task. The gaming landscape is littered with examples of TV shows or movie adaptations that turned into complete train wrecks (insert the name of any Star Trek game ever released here). The key to making a good PC game adaption of a TV show is striking the perfect mix of established content with a solid gaming system – so before starting my review, I found myself asking two things:
- How will Falling Skies fare in relation to some of the other excellent titles in this genre, such as the most recent XCOM and Xenonauts?
- Does the game provide the player with an experience similar to that depicted on the Falling Skies TV show?
With these questions in mind, I fired up my Steam account and pulled the trigger on Falling Skies.



