08/15/14

GrogHeads Advanced Research on Projects Advisory #51

Wow. There’s suddenly a whole lot of excellent gaming available for your pre-order happiness.

Eight-Minute Empire: Lost Lands (Red Raven Games)
$35k of $15k, ends 25 August 2014
A sequel to the insanely good Eight-Minute Empire (which we reviewed), this new expansion adds new map boards, new cards, and new mechanics to your favorite one-sitting empire builder. There are new player boards to help you organize your cards as you acquire them, new cards that change some of the mechanics, and a ‘faster’ gameplay option that seems very 7 Wonders-ish that involves passing hands around the table. The original was a great game, this one really kicks it up another notch. Head over to Kickstarter now and pledge, yo!

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08/14/14

A Distant Worlds AAR – Part 2

By Brandon “Kushan” Johnson, July 17, 2014

Disclaimer: This part contains story spoilers.

  Click images to enlarge

 

DW Part 02 - 01

And right at the start I run into the Yirphunea Supremacy whose primary race is the insectoid Dhayut. These guys don’t like me very much. I currently have several advantages over the Yirphunea Supremacy:  I have five colonies to their two, a population of 18 million to their 10 million, and a higher military strength.

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08/10/14

Risk: Battlefield Rogue – First Look!

Yes, Risk.  It’s a skirmish game, not a conquer-the-world game.  Truth be told, it’s a videogame on your tabletop, which is what you’d expect from a cross-branded game that is using the Risk name to sell a tabletop adaptation of the Battlefield series.

The thick box belies the contents.  If there were expansions coming, the size of the box would be appropriate.
The thick box belies the contents. If there were expansions coming, the size of the box would be appropriate.

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08/8/14

GrogHeads Reviews World at War: Operation Garbo

World at War: Operation Garbo, Published by Lock ‘n Load Publishing

Review by Michael Eckenfels, 8 August 2014

 

INTRODUCTION

Given the theatres that a hypothetical World War III conventional war could have been fought over, the World at War series has done a nice job thus far with putting far-flung locales from decades ago onto many gaming tables across the world. This one, Operation Garbo, is something of a surprise. Personally, I would have thought a North Cape World at War would make more sense, with Russian marines fighting Norwegian and NATO troops, so when you see a game that touts Sweden vs. the USSR, you might raise an eyebrow.

LNL-OG-1

Nevertheless, this latest publication in the successful World at War series from Lock ‘n Load, takes wargamers to a place that is rarely visited, and that’s something that makes it very intriguing from the get go.

In order to play Operation Garbo, you must own Blood and Bridges. This game is not a stand-alone game, but  an expansion. All the rules from Blood and Bridges applies to this expansion, as well as a few extra rules added to the rulebook for this game (see below).

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