Category Archives: GARPA
GrogHeads Advanced Research on Projects Advisory #92

We venture beyond hex-and-counter wargaming for much of this week’s GARPA ~
GrogHeads Staff, 22 April 2016
The Dark Sands (GMT Games)
p500 $38, MSRP $55 – made the cut
Ted Racier strikes again! He’s taking his East front campaign system from The Dark Valley and dropping it into North Africa. You get to refight the dramatic 2 years of back-and-forth warfare between Cairo and Tunis at the operational level, with a focus on combat and planning. Notably, the GMT copy on their promotional material pokes fun at a certain well-known North Africa game with a heavy logistical focus. Meanwhile, you’ve got a highly solo-friendly game that spans a grand campaign from a designer we all love and a company that churns ass-kicking products. Got get your order in before you can’t get the p500 price anymore.
GrogHeads Advanced Research on Projects Advisory #91

A hefty dose of groggy tabletop goodness from guys that are not the biggest publishers out there ~
GrogHeads Staff, 08 April 2016
Moscow ’41. Wargaming on the Eastern Front (Ventonuovo Games)
$15k of $5600, ends 1 May 2016
Scaling down from the theater-wide Blocks in the East, Ventonuovo’s latest offering focuses on the initial German campaign down Moscow. A block-unit and area-movement game, M’41 lets players re-fight the vital campaign that Hitler was sure would knock the Soviets out of the war. The graphics on the block stickers are fantastic, and the colors pop against the gorgeous map. The Germans are trying to seize Moscow as quickly as possible, while the Soviets are patching their lines with a mixture of remnant units and full-strength, but untested ones, leading a tense sequence of probing, responding, and exploiting on the battlefield. Rumble over to their Kickstarter page and help them get to their stretch goals.
GrogHeads Advanced Research on Projects Advisory #89

GARPA returns for more pre-order goodies ~
HOLDFAST: North Africa 1941-42 (Worthington Publishing)
$21k of $2500, ends 15 March 2016
Worthington’s Holdfast series is back. After Russia and Korea, they guys head to North Africa. The standard Holdfast features are back, with fog of war, fast play times, and engaging turn sequences that keep players constantly guessing about what’s up next. Like every other North Africa game, you need a table that’s about 24 inches wide and 28374652938762 feet long, but you’ll be chasing panzers across the sands before you know it. Rumble over to their campaign page and you can fire off your pledge.