GrogHeads Reviews Dragon Age: Inquisition
Kimberly Poet, 23 January 2015
Many dragons were harmed in the making of this review.
click images to enlarge (Images from Doug Miller)
Trilogies are tricky beasts. Much of their success depends not only on the original story, but also on its sequels. Dragon Age has had its share of ups and downs – the promising epic RPG followed by a sequel which drew vitriol for its departure in tone and cobbled-together presentation.
Dragon Age: Inquisition, however, not only exceeds its preceding games, it sets a new standard for Bioware entirely. The relatively open-world regions give you a chance to immerse yourself in Thedas and are both lush and diverse, from the moonlight deserts of the Hissing Wastes to the verdant tangle of the Emerald Graves. Crafting also makes its first appearance and allows you to tailor your character even further. The combat system is more fluid than Dragon Age: Origins and more strategic than Dragon Age 2. Its scope is broader, the relationships between the Inquisitor and their companions more intricately written, and the customization and graphics – sweet baby Andraste, if someone tells you they spent less than thirty minutes creating their character, they’re a filthy liar.





