Tag Archives: Miniatures Gaming
A Look Back at System 7 Napoleonics & Dragon Magazine
A stroll down memory lane to the days when wargaming and RPGs more comfortably co-existed ~
Jim Owczarski, 13 May 2017
I would have thought that after all these years the editors around this joint would have taken a liking to me. I mean, come on, I’ve written reviews, previews, interviews, and even a travel journal or two, and have yet to get them sued for libel. This is no small matter in our litigious day and age.
So why, then, does one of them torment me with this:
GrogHeads Advanced Research on Projects Advisory #97
GARPA! ~
GrogHeads Staff, 30 September 2016
The Russian Campaign, Designer’s Edition (GMT Games / Consim Press)
p500 $42 / MSRP $60
The Russian Campaign is an oft-revered game frequently mentioned among the ‘gold standards’ of classic wargaming. It’s also been been mentioned with sputtered mutterings that vaguely sounds like “it costs how much?!?!” Well, here’s your chance to get your hands on your own new, updated, corners-waiting-to-be-clipped copy of the classic. You get 5 scenarios, counters with both NATO and icon artwork, full color rules & players aids, and 30 years of refinements and improvements to the rules, examples of play, game balance. Blitz your way over to the p500 page to get your money down.
GrogHeads Interviews Terry Sofian of Hive, Queen and Country
We connected at Origins, and continued the electronic conversation afterwards ~
Corinne Mahaffey, 30 July 2016
I sat down for an email interview with Terry Sofian, the creator of Hive, Queen and Country, a steampunk world where the European powers are, with the help of the mineral aerolith, extending their imperial reach to the rest of the solar system. They recently ran a 3 day game at Origins wherein a hive in Brazil was besieged by American and British forces.
What are your games and world about?
Our games are about telling stories in an altered Victorian era, one in which the already stunning challenges of exploring frontiers on six continents, the seas and the polar ice cap, making scientific discoveries that fashioned the world in which we live today and developing amazing new technologies, are compounded with air and space travel and explorations both in deep space but also on several worlds within our solar system. The stories can be about fighting hordes of angry alien bugs. They could be about building a city on Venus. Perhaps they are about solving murder mysteries on any of a number of worlds.
The Hive, Queen and Country Universe was started as a sandbox in which a bunch of folks could get together to and discuss ideas set in such an altered time line. We designed the Universe to be a place where gamers, writers, artists, model builders and any other creative types could build “sand castles”. The games and world are designed to provide a framework for people to work within.
A Place 2 Play tiles – First Look!
The Origins Award-winning accessory hits the table floor ~
Brant Guillory, 09 July 2016
What do the new geomorphic hex tiles look like in action?
click images to enlarge
We’re using some Mage Knight figures just for perspective.
This is a mix of meadows, paths, large trees, hedgerows, and edges.
The verdict? Very cool and very easy to physically put together, but don’t do it on carpet (just like any other puzzle).
The challenge can be finding roads, hedgerows, and paths that link together well to actually move in the direction you want, or create the intersections you need. Some of the graphics on the pieces don’t fit together quite as geomorphically as some wargamers will be used to.
Overall, if you’re going to set up a big terrain table for a larger battle, and have the time to put it all together, these are a great accessory. If you’re going to try to change the map on the fly as you move from encounter to encounter in an RPG, you will want to spend some prep time making sure you have all the tiles you need and that you know how you want them all to fit together.
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