03/4/16

GrogHeads Advanced Research on Projects Advisory #89

GARPA returns for more pre-order goodies ~

 

HOLDFAST: North Africa 1941-42  (Worthington Publishing)
$21k of $2500, ends 15 March 2016

Worthington’s Holdfast series is back.  After Russia and Korea, they guys head to North Africa.  The standard Holdfast features are back, with fog of war, fast play times, and engaging turn sequences that keep players constantly guessing about what’s up next.  Like every other North Africa game, you need a table that’s about 24 inches wide and 28374652938762 feet long, but you’ll be chasing panzers across the sands before you know it.  Rumble over to their campaign page and you can fire off your pledge.

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02/25/16

Civ5 AAR: Empires of the Smoky Skies, Part II

How Smoky are the Smoky Skies? Well, they’re starting to heat up ~

By Brant Guillory, GrogDude

Click images to enlarge

Last time, we kicked off the scenario and got our first city in the ground. This time, we’re going to poke around the area a bit, and put a few more cities down.

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Howdy Neighbor!
Pulias is just north of me.

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Swap Embassies
And poof! his capital is on the map.

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02/3/16

Civ5 AAR: Empires of the Smoky Skies, Part I

Going back to the Civ5 well again ~

By Brant Guillory, GrogDude

Click images to enlarge

For this scenario, I’m headed off to an ahistorical scenario. The Empires of the Smoky Skies is the ‘steampunk’ scenario with the Civilization 5 Gods + Kings expansion. There are five nations, all suitably decked out in their best Victorian-industrial chic. The military units are also tweaked to bring in airships and landships, although destroyers and battleships are not renamed.

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Empires of the Smoky Skies
As noted, this is one of the built-in scenarios that comes with the Gods + Kings expansion pack.

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Empires of the Smoky Skies
There’s some background on the scenario.

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03/14/15

GrogHeads Reviews Twilight’s Last Gleaming

Reviewed by Michael Eckenfels, 14 March 2015

Developed by Hexwar for iOS (iPad)

OVERVIEW

Twilight’s Last Gleaming first made an appearance almost 20 years ago as a board game by Decision Games, one that rates just below a somewhat above average 6 on BGG’s website. Hexwar’s recent partnership with Hunted Cow Studios has brought this title back into the gaming limelight, but playable on either a Mac or an iPad, and with many more battles to fight than the board game ever offered (three battles from the board game, and ten in this electronic version).

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02/4/15

Classic Reviews: Tide of Iron

Review by Brant Guillory, 4 February 2015

 

INTRODUCTION

So you may have heard about this little shooting match that happened waaaaaaaay back in the ‘40s? Started out when the Germans decided they needed a little more elbow room and they decided that Austria, Poland, Czechoslovakia, and most of Western Europe was perfectly suited to their needs? No? Buddy, you really need to read up on your WWII history.

Tide of Iron is a hex-and-figures boardgame (a combination gaining in popularity) covering actions between the US and German forces on the Western Front in WWII. It is played at the tactical level – squads of soldiers and individual vehicles – and decked out in Fantasy Flight’s trademark gorgeous components and graphics.

Tide of Iron also supports a four-player mode, in which teams play each side; the pieces are color-coordinated in two different shades to support this multiplayer mode.

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