10/25/13

GARPA 30 – GrogHeads Advanced Research on Projects Advisory

Authors: Lloyd Sabin and Jim Zabek

Halloween arrives next week. I know this because my neighbor just a few houses over has a display of decorations that would shame many a professionally stocked haunted house. We moved just a few months ago and I still haven’t found the boxes with the Halloween stuff in them (though Christmas is looking good). The pathetic string of purple lights around my front door makes me feel like I’ve done something to celebrate the season – and it’s better than the guy across the street who is banking on a string of Christmas lights (green bulbs removed to give him plausible deniability) to save his bacon. Still, the lack of assorted skulls, ghosts, and ghastly visages dampens the normal joy I feel as winter begins to wrap its icy fingers around my bones.

So this edition of GARPA is tilted slightly in favor of finding projects that could accompany the spooky spirit of Halloween. But fear not, if we spot something interesting that isn’t creepy or spooky, we’ll include that, too. We are gamers after all.

PC Games

You Are Not the Hero by Donn Manalili

$33,510.00 pledged of $12,001.00 goal, funding ends November 12th

YouAreNottheHeroYou Are Not the Hero [Hero from here on in] has a great sense of humor and confidence in itself to go along with it. Its premise is simple:  things gamers usually do in RPGs should, in a perfect world, piss off the in-game NPCs as well as have repercussions. Slay a beast? It was probably someone’s pet. Kill a witch? That was my sister. And hey, get out of my bathroom!

So, how to remedy these issues? If you’re Donn Manalili, you create a 2D action platform game with an anime style which tells it like it is and places the player in the tiny, quick moving shoes of Petula, Hero’s protagonist.

The royal army has just passed through Petula’s village, scavenging for supplies and stealing some of Petula’s jewelry. Getting the jewelry back is the main quest of Hero. But the real point of the game is ignoring that main quest and doing anything else you could possibly imagine in an open world. Start a business, buy a house, explore ruins or go fishing all day…the open world of Hero intends to focus on details and not get lost in its own scope.

The technicals of Hero include:

  • Pixel-based movement instead of tile-based movement
  • Dealing with enemies through options other than combat
  • Run, jump and explore a world of forests, tunnels, and caves
  • Pound through mazes and solve puzzles
  • Different outcomes for every game depending on how you play it
  • See how the other half lives by getting a job as a farmer, innkeeper or merchant

The response to Hero on Kickstarter has been excellent and a host of goals are being met, including upgraded graphics, and is fast closing on Mac and Linux support. Additional chapters are also proposed including Petula in a modern-themed world as well as a possible horror story, so things are looking very good for Hero and supporters should be able to play it in the not-too-distant future.

 

Confederate Express by Maksym Pashanin

$5,215.00 pledged of $10,000 goal, funding ends November 20th

ConfederateExpressConfederate Express places players in the role of a courier. Doesn’t sound exactly thrilling from the get go, but stay with me. The game let’s players choose what kind of package they want to deliver according to their skill level, what kind of group they have assembled to deliver said package, and of course the player’s attitude towards permadeath.

All characters available to choose from are unique criminals that come from the local prison when assembling your courier team. There’s also a whole slew of loot scattered throughout the game world that you can gather as you explore while on your delivery runs. Maps are varied and randomized every time a new game is started, with the promise of a new game every time it’s started.

Of course this would all be very pedestrian without zombies, right? The back story of Confederate Express involves homeostasis, bio-engineering, a horrible ‘side effect,’ and many, many zombies, as well as an entire opposing army, rebels and angry robots. All will try to stop you from getting to where you are supposed to make your delivery.

Confederate Express is rendered in 2d sprites, with advanced lighting effects, in an interesting blend of old and new school graphic technology. The end result is a unique looking game with a bit of a creep factor and a dark sense of humor. Funding is ongoing as the developer is still looking for an audio composer and an animator, but Maksym Pashanin seems hell bent on completing this game and making his supporters happy.

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10/11/13

GARPA 29 – GrogHeads Advanced Research on Projects Advisory

By Lloyd Sabin, Brant Guillory, Dan Pinkham, and Jim Zabek
October 11, 2013

The days are really starting to get shorter now. For gamers, that means fewer issues with sunlight reflecting off their monitors and maybe getting the kids to bed a little earlier to get some gaming going. As usual we have some great ideas to make that heavy wallet you’re lugging around a little less cumbersome.

Card Games

Oracle – Mystifying Playing Cards by Chris Ovdiyenko
$9,970 pledged of $20,000 goal, funding ends Friday, November 8

OracleIs there anything more appropriate to this time of year than a card deck based on Ouija boards, spirit photography and spiritualism? Probably, but I can’t think of what it is right now.

Spiritualism was a movement developed between the 1860s and the 1920s that centered on contacting the dead. Initially practiced by American Civil War widows, it gave people hope during the darkest times of their lives and eventually became popular enough and was taken seriously enough for the wealthy and powerful to practice, including a series of American Presidents and politicians. And luckily for printer Chris Ovdiyenko, spiritualism is loaded with instantly recognizable images, as you can see from these screen shots.

For this card deck, the suits will be the big differentiator. Each suit will be unique, with its own theme, whether it is a séance, automatic writing, or ectoplasm. The designs are created by Chris, who etches them onto wood plates with a laser and then applied to “museum quality artist paper.”

It’s a simple but quite interesting project, which is more appropriately shown with images than words. If you’re into the subtly creepy like me (after all, I work here), I think you will appreciate this Oracle card deck. The art is intricate, a bit disturbing and tells many good stories. And while playing cards, a good story can be even more valuable than a good hand. Oracle’s Kickstarter page can be found here.

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Miniatures

Reaper Miniatures Bones II: The Return Of Mr Bones!
$1,613,460 pledged of $30,000 goal, funding ends Saturday, October 26

GARPA-29-ReaperOnce or twice each year it seems like a game (or game-related concept) appears on Kickstarter and the internet goes supernova. Last year Reaper Miniatures had that happen to them. They served up a project, asked for a modest $30,000 or $40,000 (I forget exactly) and ended up with gamers literally throwing money at them. When it was all said and done they had well over a million bucks raised and their biggest problem was trying to figure out which building was large enough to hold their inventory until they got it distributed.

Well, lighting has struck twice.

Asking for a modest $30,000, gamers have responded with $1.6 million in pledges and the folks at Reaper are probably starting to consider wallpapering their offices in twenty dollar bills. Kickstarter-ish projects don’t always have a fairytale ending, but if past success is any indication of future results both Reaper and its gamer fan base have some crazy stuff to look forward to. And they lived happily ever after. Until next year, when Reaper will probably do it again. Reaper’s Kickstarter page can be found over here.

Mars Attacks – The Miniatures Game
$250,477 pledged of $50,000 goal, funding ending Saturday, November 10

GARPA-29-Mars-Attacks-MinisThe day before Halloween in 1938 Orson Wells made his famous broadcast that set half of the US East Coast running for the hills. What better time to celebrate a Martian invasion than over the Halloween holiday time? Mars Attacks appears to be (emphasis on “appears” – we have not investigated the issue in any depth) the legitimate representation in game form of the cult-classic movie of the same name.

And, similar to the Reaper Miniatures project above, it has already hit its funding goals and is merrily knocking off stretch goals as gamers toss money their way.

As with most miniature games the figures and scenery are supplied unpainted, but hey, we’re talking about a Martian invasion here. Let your imaginations run free! Unlocked bonuses seem to run the gamut, from additional earthling soldiers to flying saucers to flaming cattle (steak on the hoof for real!).

The designers behind Mars Attacks, Mantic Games, are not newcomers to miniatures gaming. I’ve not played any of their games, but I have seen them in a store and was intrigued. Mars Attacks might be the game to put them on the map and cause gamers to take a second look at all their offerings. In any case, with funding levels already achieved it looks like Mars is indeed going to invade the Earth, and if that sounds like a good time head on over to their Kickstarter page for a closer look.

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09/27/13

GARPA 28 – GrogHeads Advanced Research on Projects Advisory

GARPA #28, Grogheads Staff

Fall is the best time of year…this is not even debatable, primarily because the heat of summer has been broken and the weather is cooler. But there is so much more that fall has to offer! Like fear. Fear brought to you by darkening days, the harvest possibly coming up short and the impending onset of winter…even if we don’t farm, there’s a natural connection to autumn that brings both excitement and a niggling sense of unease. All of this culminates in Halloween, The World’s Best Holiday.

You probably think we are going to bring you a series of planned board and PC games that intend to scare the crap out players. But would we be the GARPA guys if we were so obvious? Maybe. But that’s not what we’re doing in this installment…plenty of time for scares in the next few weeks. For now, enjoy the seasonally appropriate impending doom evident in the following planned projects!

Board Games

BattleAxeBattleAxe by Nick Ryan

$3,135 pledged of $110,000 goal, funding ends Wednesday, October 23

HTML: http://www.kickstarter.com/projects/nickryan/battleaxe?ref=category

If you are 35 or older, you may remember an awesome game from the early 1980s called Crossbows & Catapults in which players literally hurled miniature projectiles at each other’s medieval strongholds in hopes of capturing their enemy’s keep. It was a violent but awesomely fun, basic game. BattleAxe appears to be in a similar vein, but hopes to be more advanced.

BattleAxe is set during the Dark Ages (I don’t care what people are calling it these days, they will always be the Dark Ages to me) and, like Crossbows & Catapults, players will assemble and command armies, build a keep, and attempt to kill the enemy king. Think chess but in three dimensions, using armored spearmen, axemen, swordsmen, and cavalry in your army and towers, walls, trenches, and fire for defense. An oversized battlefield map and custom dice are also included. The game takes a realistic angle and makes a point in not including fantasy elements of any kind…this is a game of Dark Age combat and tactics.

Nick Ryan, the developer of BattleAxe, assures potential players that the game itself is already 95% done and has been in play testing for two years, with “only funding” required at this point. That’s a big missing link, but if the game plays well tactically and strategically as promised, it will be worth investing in. Let’s hope BattleAxe can capture some of the magic that Crossbows & Catapults had for us older guys.

GARPA 28 - ReluctantPre-Order: Reluctant Enemies (MMP)

766 of 640 orders needed, Pre-order price of $39.00

Reluctant Enemies is designed as a ‘gateway’ game into the OCS series, but it also covers the rarely-gamed Middle Eastern ‘front’ in WWII, as the British sought to shore up their territories on the eastern edge of the Med.  The reluctant enemies in this fight are the Brits – with their Australian, Indian, and Free French allies – opposing the Vichy French seeking to make mischief in Lebanon and Iraq.  Once the Vichy French allowed German aircraft to overfly their airspace en route to an anti-British coup in Iraq, well… it was on!

The OCS series is known for its monster Case Blue-like games, but Reluctant Enemies is a one-map “son of OCS” specifically designed for players new to monster gaming’s premier system.

Get your pre-orders in before the price jumps.

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09/13/13

GARPA 27 – GrogHeads Advanced Research on Projects Advisory

Starting the second year of GARPA – yes, this is episode 27 – we bring you an advance look as upcoming projects that have caught our wargaming eye, for both tabletop and computer.

 

Tabletop Gaming

Next Wave – Tide of Iron Starter Set & Stalingrad Expansion by 1A Games LLC
$6,183 pledged of a $30,000 goal funding ending October 17th

garpa27-toiTide of Iron, the successful squad based tactical World War II boardgame has come to Kickstarter.  Well, not the original but a quick start set and an expansion.  Now that Fantasy Flight has licensed 1A Games LLC to produce the Tide of Iron series we are seeing the first of their new editions that fall under the “Next Wave” moniker.  This crowd funding project has two main parts.  First is the Stalingrad expansion that you must own the TOI starter set in order to play.  If you don’t have the starter set the other half of the project is the TOI Starter Set “Next Wave” edition.  However, the Stalingrad expansion works best with the original TOI if you already own that.  This new “Next Wave” line of products is compatible with the original games and expansions.  They keep the same game system but provide quick start scenarios and present the rules in such a way that they are easy to learn and start playing.

The Stalingrad expansion contains the Soviet infantry and armor as well as the German armor needed to compliment the base game in order to recreate the brutal street fight of one of World War II most important battles.  In all it comes to “90 figures, bases and vehicles.”  In addition to the playing pieces this expansion comes with 12 double-sided urban terrain maps that include factories, streets, buildings and sewers that add another dimension to the game.  Eight new scenarios, introductory battles and four linked campaigns also ship with the game.

The “Next Wave” TOI starter set reprints the tokens, reference charts and core rules from the original game.  It also comes with double sided map boards, German and American infantry, tanks and half-tracks.  As we stated before all of this is compatible with all the previous editions and expansions of the TOI series.  This starter set reprint kicks off 1A Games plan for a full series of “Next Wave” expansions and games for TOI.

I highly recommend you head over and check out the projects Kickstarter page.  Not only are your standard reward levels included but as you go up the reward levels you unlock some very cool rewards that include limited edition game cards, 3d models of a German sIG 33 armored self-propelled howitzer, and laser cut wooden initiative cards.

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