10/8/14

How To Make It In The Game Business – Your First Convention

This article originally appeared in Scrye Magazine, which is now defunct.  So we thought we’d share it with you and give you some insights on Making it in the Game Business.  Look for some more articles as we pester publishers and designers to share their accumulated wisdom with us.

Planning

Conventions can be a great way to get your game in front of your audience. The high concentration of gamers and the foot traffic in the exhibit hall make for a target-rich environment for a new company. If you’re looking to spread the word about yourself, setting up shop at a convention is a great way to do it.

The first question you really need to ask is “Why are we going to the convention?” Are you focusing on selling product? Building some buzz around your company? Trying to meet people and show off your game for another company to pick you up? If you don’t go into the show with a solid definition of success, you won’t have much of a measuring stick to gauge your overall investment in time and effort.

One of your next decisions needs to be “which convention?” Staying close to home, or with a friend, can cut down the overall cost. If a local convention is not an option, then try to shoot for a convention whose major events are closest to your core products. GenCon is a heavy RPG show; Origins is a role-playing and board-gaming mix, with some card events for good measure. There are many smaller, local cons as well, and they are often willing to offer booth space to a company at a low rate.

Get your deposits in as soon as possible. The difference in cost can be dramatic. As an example, at Origins 2006, a booth cost $555 if paid by January 10, but went up to $671 if paid at the end of March. For a new company, the $120 difference might make or break your first show.

Finally, you need to decide on your booth crew. Drafting a friend is a cheap way to man your booth. But you need to make sure that folks working your booth are as well-versed in your product as you are. Remember, the customer doesn’t know that your buddy is just here for the free convention; the customer sees a representative of your company behind the table.

The very first booth with BayonetGames at Origins in 2005. We had no clue what we were doing back then, but we figured it out over the next few years.

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09/26/14

GrogHeads Advanced Research on Projects Advisory #54

Hey now, hey now…  you didn’t really want to start saving for Christmas shopping, did you?  You really wanted to blow it all on these fine pre-orders and crowdsourced games instead!

Sea Kings (Worthington Publishing)
$4800 of $15k, ends 1 Nov 2014

Worthington makes some of the best lightweight wargames in the business, with hits like Hold the Line and Band of Brothers.  Sea Kings looks like it’s going to take that track record to the age of Vikings and give you a great little empire-builder that looks like a Euro with it’s cute wooden pieces, but whose theme actually means something and evokes a real time and place.  A combination of card play and area movement, Sea Kings is something that grogs can whip out with the non-wargaming crowd to still get a historical challenge when forced to play with a table full of folks that can’t spell “ZOC”.  Sail over to Kickstarter and conquer your fear of pledging.

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09/12/14

GrogHeads Advanced Research on Projects Advisory #53

The first GARPA of football season brings you a variety of gaming projects for you to throw your backing behind, and includes (gasp!) digital games!  Also of note is that none of these have hit their funding goals yet, so they all need your help.

 

Hitler’s Reich (GMT Games)
P500 price $48, not there yet

GMT recently dropped 5 new games on their p500 system, but Hitler’s Reich is the one that grabbed our attention as being the first of a new series of strategic level card-based games.  We can’t wait to see some art samples, as a fast-playing game that lets your re-fight WWII while still incorporating key personalities like Patton and Zhukov.  An economics model truly puts this at the “full-theater” level and if it really can be played in one sitting, then it’s totally worth dropping your pre-order dime at GMT’s site.

HitlersReich

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08/29/14

GrogHeads Advanced Research on Projects Advisory #52

It’s the last GARPA of the Summer, so here’s your holiday weekend bundle of goodness!

Clockwork Wars (Eagle Games)
$50k of $25k goal, Ends 3 September 2014

Steam-powered warfare?  Check.  Fantasy races?  Check.  Tanks?  Hells, yeah!  Fight for control of a modular mapboard, in a 4X-ish game of conquest that mixes and matches magic and steampunk technology.  One nice touch are map tiles that can be used on an artistic side, or purely-functional “giant symbol” side not unlike the strategic hex-view in Civ5.  It’s an Eagle Games production, so you know that it’ll be over-the-top gorgeous, barely fit on a ping-pong table, be a ton of fun to play, and go out of print in about 11 seconds.  So truck on over to the site for the campaign, and plunk down your pledge, and maybe throw a few extra coins in for the expansions, which look equally cool and will not doubt be gone in a hot minute on the open market.

G52-clockwork

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08/27/14

An Interview with Hunted Cow Games

As you can imagine, the emergence of a wargames shop that’s built on the Apple Mac/iOS platform set hearts aflutter (OK, maybe just one heart, but it’s mine, so it counts!) here at GrogHeads.  So welcome Hunted Cow Games and let’s get to know these fine Scotsmen

Interview by Brant Guillory, 27 August 2014

huntedcow_previewFirst things first – what cow are we hunting?

That most glorious, most stately and above all hirsute example of the bovine race: the Highland cow.

What happens when the cow gets caught?

Sadly, the cow has thus far eluded our grasp. However, when we do finally get our hands on it, it will end up the way most food does in Scotland – coated in batter and deep-fried.

Why a cow and not, say a Vietnamese water buffalo?

The Highland cow is the most famous beast of the Highlands of Scotland, and given that we’ve always been based here, it seemed like a good fit for us. We did actually consider flying a water buffalo over to Scotland, but the cost was ridiculous. It also seemed a little cruel.

For our readers that might not know who you are (bastards!) what’s the ‘TV commercial’ pitch for Hunted Cow Studios.

We are a team of 30 zealot gamers. Based in Elgin in the Highlands of Scotland. Most of the games are a co-operative between the guys at HexWar (who are just a few miles away) and Hunted Cow. We focus on making great games that are aimed at the wider gaming community. Most of our games are pitched at entry-level prices where we think we have managed to get to a lot more players than any other wargames company. Continue reading