05/28/14

Home of the Wargamers Report: “Clear and Present Gaming!”

Distant Worlds Universe and Other Imminent Matrix/Slitherine Releases meet Grogheads

An overview by Boggit

Following on from Home of Wargamers 2014, there has been a flurry of activity from Matrix/Slitherine regarding their new releases. Distant Worlds has only just released on 27th May, and is to be closely followed by Pandora First Contact: Return of the Messeri Expansion, Close Combat: Road to Caen, and Qvadriga on Steam.

 

Distant Worlds Universe

 

You can start straight away with a pre-set human campaign, or mix things up with a custom game
You can start straight away with a pre-set human campaign, or mix things up with a custom game

For those players who haven’t got Distant Worlds, it is a massively scoped game that conventionally focuses on making broad policy decisions to guide your race to success. Essentially, you represent “the state”, but much of the game is heavily reliant on your private citizens. These private citizens trade, colonise, and exploit much of the universe’s resource potential. Distant Worlds Universe can be an incredibly deep 4X game (eXplore, eXpand, eXploit, eXterminate) – if you want it to be. You can micromanage as much, or as little as you wish, although micromanaging carries the risk of your head exploding given the multitude of activities you can engage in! Continue reading

03/14/14

GARPA 40 – GrogHeads Advanced Research on Projects Advisory

This week, GARPA has some nifty little strategy games for you to check out.

 

The Ancient World  (Red Raven Games)
$21,000 or $15,000, ends 3 April 2014

From the creator of Eight Minute Empire comes a new civ-builder set in the ancient Mediterranean with a box full o’ cards that cover trade routes, combat, knowledge, and building.  Red Raven’s artwork is some of the best thematic art on the market, and although it’s a light worker-placement game, it feels like your civilization is rising from nothing to dominate the neighborhood.  At $50 for a copy, this is a good deal for a game that’s likely to become a staple of any game group that’s not exclusively grogs.  Go see the Kickstarter page and get a load of the game, and some gameplay videos.

g40-ancient

Continue reading

03/11/14

Tuesday Screenshot – Civ 5: Conquest of the New World Deluxe

This week’s Tuesday Screenshot visits the history of the new world.  And Michael provides the fun

Click to enlarge

Shoshone by water Natives turn tables Surprise...where the women at?
Shoshone by water
Natives turn tables
Surprise…where the women at?

 

 

Image & Haiku: Michael, Lord of Eckenfels

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12/18/13

Review of Eight Minute Empire

Brant takes a look at Eight Minute Empire, a game that plays waaaaaay faster than it takes for him to write the review

Brant Guillory, 18 December 2013

How does a game with 2 types of blocks, a map that could hide in a magazine, and no combat pack a legitimate realm-building adventure into a 10-minute game?

Elegantly.

8-minute-1
The small box includes 5 colors of tokens, punchout coins, a deck of cards, a very short instruction page, and a mounted, two-sided map. The box is pretty solid, too. You could really hurt someone if you hurl it at them.

Eight Minute Empire from Red Raven Games probably takes about ten to twelve minutes to play, but you lose the cute alliteration of the name in doing so.  Still, taking over the map twice in a lunch break at the office, and still having time to talk smack about it, is nothing to sniff at.

First question – “Does it really only take eight minutes to play?”  Yes, if you’ve got a two-player game of guys who know what they’re doing.  But let’s just suppose you double the length of the advertised game.  Are you really going to be unimpressed with a game that let’s you conquer the map in less time than it’ll take you to read this review?

Second question – “Whaddaya mean there’s no combat?  How do I conquer the world?”  The guy with the most armies (cubes) in the space controls it.  Ties go to nobody.  It’s not rocket surgery.

Third question – “Is it just beating each other up?”  Nope.  There are potential cities to found, a treasury to manage, and trade goods to collect.

So here’s how it works. Continue reading

11/15/13

The Omnibus List of Civ V G+K AAR Episodes

Here’s the full list of all of Brant’s episodes – in order! – for your perusal and/or enjoyment

A Civilization V AAR – Part One
A Civilization V AAR – Part Deux
A Civilization V AAR – Part Thwheeee!
A Civilization V AAR – Part FOOOOOORE!
A Civilization V AAR – Part the Fifth
A Civilization V AAR – Part Six
A Civilization V AAR – Part SEVEN!
A Civilization V AAR – Parto Ocho
A Civilization V AAR – Number 9… Number 9… Number 9
A Civilization V AAR – Part X
A Civilization V AAR – Part Eleven
A Civilization V AAR – Part Zwolf
A Civilization V AAR – Lucky Part 13
A Civilization V AAR – Part XIV
A Civilization V AAR – Part Ten-and-Five
A Civilization V AAR – Part Brant’s Old Jersey Number
A Civilization V AAR – Part Seven-Freakin’-Teen
A Civilization V AAR – Teil Achtzehn
A Civilization V AAR – Artpay Ineteenay
A Civilization V AAR – XX
A Civilization V AAR – Part Ace-King


And remember there’s always somewhere to chat about the series, too >>