The Tuesday Interview – Didier Rouy, Part Deux
Part 2 of 2, as Cyrano starts asking more Napoleonic questions ~
Jim Owczarski, 18 April 2017
When we last visited with Dr. Didier Rouy, he was discussing his Flight of the Eagle operational-level Napoleonic Kriegsspiel. In this second half of the interview, he discusses crazy things wargamers can attempt in the RPG-like Kriegsspiel space; how bear hats and humming can scare grown men; how a tactical, Napoleonic wargame could have been influenced by Magic: The Gathering (shudder); and what might be next on his design table.
continuing the discussion from last week
c. You acknowledge the link between the Kriegsspiel-type games like Flight and role-playing games, something about which I tend to obsess. One of the immense strengths of RPGs is the freedom to create it allows to both the game runner and the player. What’s the strangest thing you’ve seen a Flight player try or argue he should be able to do in a game?
Oh Boy, that can be a long response ☺
