01/17/13

A Civilization V AAR – Part the Fifth

Brant Guillory, 17 January 2013

Brant’s AAR continues, with more detail than should be legally allowed in a screenshot-heavy AAR.

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Well, we’ve got another city out there, and we’ve got some good things building in both places. But we’re still having some encampments of Canadians out there* causing problems and need to clean those bastards up before we can do too much more.

*Hey, they’re dressed in red. They keep annoying the crap out of you. They don’t seem to make any cultural contributions to the game. Ergo, Canadian!

 

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The Battle of Utique North, Part I.

First thing we gotta do is plink those brutes from the city, so it softens them up for the archer. Well, that and we have to finish healing up our warrior, who is currently doing an outstanding doorstop impersonation.

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01/16/13

Movie Review: Zero Dark Thirty


Review by Jim Zabek, 16 January 2013

from Sony Pictures/Columbia Pictures, directed by Kathryn Bigelow

It won a Golden Globe for Best Picture, but is it a story Grogs will enjoy? Or sit around poking holes in? Jim Z investigates.

Zero Dark Thirty is the story of how the United States tracked down and killed Usama Bin Laden. At one point the movie highlights a comment made by then CIA Director Panetta that, “Everyone here (at the CIA) is smart.” That they were, but it took more than brains to succeed, and Zero Dark Thirty successfully manages to compress a highly complicated, decade-long manhunt into two hours and thirty-seven minutes. At its heart it tells the story of a single CIA agent who managed to see what others could not – that a single courier was being protected by every terrorist detainee who knew him, and he was the key to finding Bin Laden. Excellent instinct, and an almost superhuman tenacity of swimming upstream against a skeptical bureaucracy – these are the traits which ultimately delivered success.

zeroOpening with a powerful scene of an interrogation of an Al Qaeda operative the audience is confronted with the brutal but ultimately effective tactics used to break down the terrorists involved in the 9/11 attacks. It is an ugly scene but manages to convey the complicated message that the US was prepared to go to great lengths to prevent another attack and that the “enhanced interrogation” techniques used, while brutal, were effective. Some critics have suggested that the scene “glorifies” the enhanced interrogation methods used. In my view there is nothing glorious about the scenes. They are harsh, and reflect brutal measures conducted on brutal, tough people. These scenes can be disturbing, and some audience members may not be able to directly look at these scenes. They are by far the most graphic of the movie.

The story closely follows the history over the last decade, and while there may be some minor deviations from the public record – either for dramatic effect, obscuring the facts to protect the good guys, or to set the record straight (we’ll probably never know for sure) – the movie tells a complicated tale in an intelligible manner. I went to see the movie with my wife, who has not followed the news closely, so I had a solid basis with which to compare notes. Even significant news events, such as the helicopter crash during the raid were unknown or forgotten to her. There were probably half a dozen times where I either whispered some kind of clarification to her or she asked a question of me. While she was able to follow the movie and understand most of it without pointers, the average person off the street may find a few items confusing or unclear, a few examples of which follow.

Well-known problems, such as Pakistan’s equivalent to the CIA, the ISI, being riddled with Al Qaeda supporters, were never made clear during the movie. Real world people depicted in the movie were not explained, and while the overall arc of the story was relatively easy to follow, there were clearly a number of moments where context and insight would have been valuable. Even people who follow the news closely – like me – may have difficulty recognizing events or people of significance. Subtitles introducing the players could have helped. These kinds of details, while lengthening an already long movie, could have transformed Zero Dark Thirty from an already great movie, into an even greater one.

The lack of context and detail, however, did not have a significant impact on appreciating the overall story, but bringing some of the above examples into greater focus could have helped further educate an audience that otherwise might not be up to speed on events over there. The movie on the whole, delivers and can and should be seen whether you’ve followed the news or not, though it may be helpful to bring a friend to add context at certain times. That said, Zero Dark Thirty begs for a Director’s Cut when it is released on DVD/Blu-Ray. There is so much more that the average American should know about events overseas and Zero Dark Thirty is a perfect instrument to help the public understand a messy, complicated, and deadly adversaries as well as the tools used to track down and kill them.

Being able to tell a complicated story in an understandable and entertaining manner is a rare feat and takes top-shelf talent. Zero Dark Thirty succeeds and does so impressively. Perhaps what is most striking to me was how artfully the movie was constructed. The climax of the movie – the raid on UBL’s compound – while dramatic, was also almost – almost – a letdown. There was a great deal of drama during the raid, yet its depiction on the screen was closer to clinical than a blaze of glory. In that respect the movie as a whole takes on something of a documentary style, yet still remains dramatic and, as best I can tell, historically accurate.

Perhaps the highest compliment I can pay Zero Dark Thirty is to compare it to the classic Tora! Tora! Tora!. 9/11 has often been compared with the attack on Pearl Harbor, and like Pearl Harbor’s dramatized documentary Tora! Tora! Tora!, Zero Dark Thirty is an instant classic about a world-altering event. Tora! Tora! Tora! is a different movie about a different generation.. One striking difference is that Tora! Tora! Tora! was G-rated, while Zero Dark Thirty carries an R rating. Though similar in length, Zero Dark Thirty presents a history that is not well known, whereas with Tora! Tora! Tora! a great deal of the historical context and events were well understood by contemporary moviegoers. I have found the need to explain more about Tora! Tora! Tora! to those unfamiliar with the history of the period – far more than was required in Zero Dark Thirty. Regardless of the similarities and differences, I predict Zero Dark Thirty will be an equally significant film as Tora! Tora! Tora!, and one that my children are likely to turn to when they wish to educate their children on the topic.

Zero Dark Thirty succeeds in educating its audience while remaining explosively entertaining. It manages to educate its audience on a topic that has mostly taken place in a scope that was deliberately out of their knowledge – a secret and classified world. Zero Dark Thirty manages to introduce the public to that world, explain it, and entertain in a timeframe that is daunting. I applaud them on their success. I hope that when the DVD/Blu-Ray release arrives the director sees fit to take advantage of the opportunity to make an already highly entertaining and informative movie into one that fills in the few gaps and makes it complete.

Regardless of the minor shortcomings in information, there is no excuse not to see Zero Dark Thirty. The few things missing from the narrative won’t detract from the drama. Zero Dark Thirty is a must-see. Watch it, learn from it, enjoy it.

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01/12/13

A Civilization V AAR – Part FOOOOOORE!

Brant Guillory, 12 January 2013

Brant’s extended Civ V AAR, using the Gods & Kings expansion, marches along, as he angles to catch up to UCG’s Crusader Kings episode count.

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Last session we cleaned up some barbarians, started building a wonder, and promoted some units. Now it’s time to get some workers busy and wrap up our barbarian cleansing.

 

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Eeek!

That barbarian camp that might scout ran away from earlier has spawned a brute that’s menacing Carthage. Unlike some early versions of the series, Civ V gives each city its own inherent defense capability to make ranged attacks, and defend against enemies. Your ranged capability goes up with a unit garrisoned in the city, too. We’ll start by plinking the brute, and follow up with a melee attack in a bit.

 

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Early Religion.

The precursor to a full religion is founding a “pantheon”. Pantheons provide a single bonus to your civ based on their choice of worship traditions. I was able to get one pretty quick (all things considered) because of the early discovery of pottery and the building of the Shrine in Carthage.

 

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That’s Me In the Corner… Mangling the Words to an REM Song…

Normally, this would be a no-brainer. You have quarries, you pick “Stone Circles” and watch your “faith” skyrocket. However, I’ve also got some silver nearby, and a few other deposits on this continent. That makes “Religious Idols” more attractive, as I can bring in both culture and faith for my mines. Hmmmm… Since I’m trying all sorts of new stuff in this game that I don’t normally do, I’m going with Religious Idols and hoping that splitting my bonuses lets me keep both faith and culture humming along.

 

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There’s an Idiot In Every Crowd.

Yeah, that scout we put on autopilot last epsiode? Instead of blazing new trails through the fog and heading east, he doubled back over ground we’d already explored and stumbled right back into a hornets’ nest of barbarians that we already knew were there. Oy. I think that scout’s mom threw away the baby, and raised the afterbirth. Now I gotta get him out of there, and get some actual carnivores in there to clean out the red menace.

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01/10/13

Prosciutto – Hamming it up with the di Parmas… Part 12!


By Undercovergeek, 10 January 2013

Continuing the second ‘decade’ of UCG’s Crusader Kings II AAR…

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In Part 11 we tried to get Matilda to teach the children of the di Palma court in order to improve relations with her. We then accepted a claim on the Duchy of Taranto that gives us a step up on the road to Sicily (but also went into debt for it), and we started the heinous plot to unseat Matilda by marrying her heir to my half-sister. Here in Part 12 we uncover murderous plots, wait for a child of the new Tuscan takeover scheme, and expand a bit more.

 

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My Spymaster earns himself a landed title or two when there’s some to hand around – my half brother plans to kill my eldest son. Corsica becomes Oberto’s new intended weekend retreat and seaside resort.

 

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We find a way to circumnavigate Matilda’s refusal to teach one of the children. I nominate myself as a member of Matilda’s court to teach a child from my own court – this seems to have done the trick.

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01/3/13

A Civilization V AAR – Part Thwheeee!

Brant Guillory, 3 January 2013

Starting with episode 3, we’re switching to a longer format, mainly so we can finish this AAR by the end of 2013. Maybe.

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In episode 2, we picked a few fights and upgraded some dudes. We scouted around and found some barbarians. We even got our first policy. Now it’s time to quit exploring and clean up the neighborhood a bit. How will Carthage survive their first battles? Read on, gentle soul. You too, Martok.

 

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Picking a Fight.

Our spearman is doing his level best to clear that camp, and the archer is on the way. As noted last time, the good thing about upgrading the scout to the archer is that he retains is movement bonus.

 

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Run Away!

Meanwhile, Scout 2 is getting the hell away from that other camp to the east. Heading south to explore some and hope we don’t get blindsided with an attack out of the fog.

 

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Crap. Crap! Crapcrapcrapcrap.

That camp just spawned another brute, and now my spearman is damaged and has an extra guy to fight off.

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