06/5/14

Prosciutto – Hamming it up with the di Parmas… Part 25

 Two weeks in a row?  You guys are special!

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In Part 24 Matilda of Tuscany declared war on Parma in a bid to reclaim land rightfully held by Oberto. By concentrating his forces and those of his allies from Bohemia on the strongest armies of Tuscany, Oberto whittled down Matilda’s army to a mere guerilla force, and then called in Ceowulf and his Saxon band to mop up, after Radislav of Bulgaria and his men were lost in Parma itself. With victory almost in their grasp Matilda’s allies strike a final blow at Oberto. In this part, death of an innocent, an old crow begs, a viper for hire and the tears of a people.

 

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In the hills of Sospiro the best of Breisgau are thwarted by the Saxon band and the last of Oberto’s men. Mathilda’s lands are left wide open to siege

 

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Meanwhile, on the outskirts of enemy Apulia over one thousand Muslims land on the coast and begin to seige the region of Benevento

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06/4/14

Cards of Cthulhu – First Look!

Vance Strickland cracks open his fresh-outta-the-mail copy of Cards of Cthulhu and shares the guts with us.

 


Discuss the unleashing of Cthulhu in our forums>>

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06/1/14

Home of Wargamers Report: An Unexpected Journey, part 2 of 2

A Boggit’s tale

Day 2 of Home of Wargamers 2014

Part 2 of a Boggit’s Tale concludes the story with the Day 2 presentations, and concludes on Day 3 with the Saracen Warrior Trophy competition. Let’s get back to the games presented…

Peacock Hall

Here we saw

  • To End All Wars

To End All Wars is a classic AGEOD style game addressing the First World War. Why on earth did AGEOD produce this when First World War Gold is ostensibly an AGEOD game? Doesn’t it compete? The fact is that it’s nowhere near the same as the other game save for the link with AGEOD. It is not set at the Army level as First World War Gold is, but at the corps level with divisions, brigades, and regiments putting in appearances. Also the learning curve doesn’t leave you fighting the game.

 

Philippe Malacher – ‘Pocus’ on the forums - takes us to the border of East Prussia in To End all Wars
Philippe Malacher – ‘Pocus’ on the forums – takes us to the border of East Prussia in To End all Wars

If you are a player of AGEOD games, you will ease relatively comfortably into this. As I mentioned earlier, this is classic AGEOD with all the depth, attention to detail, decisions, and political events. This is definitely on my review list! It’s a solid looking, but nonetheless a starter base game – as with other recent AGEOD titles, it will be fleshed out over time with DLC to extend the range of campaigns, and scenarios. There are two 1914 Campaign games, the standard one in August, and a ‘what if’ campaign as a preparation for war starting in July where players can try out differing deployments to test the various national war plans.

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05/30/14

Home of Wargamers Report: An Unexpected Journey, part 1 of 2

A Boggit’s tale

The Prologue

Living a quiet, unadventurous life as a Review Scribe, Boggit almost missed the opportunity to go to this annual event simply by not paying attention on the scrying screen, sometimes known as the forums! Far to the East in the distant land of Italy strange things were happening. Brant – the great wizard of Grog had heard news of great treasures, and was determined to send a scout to learn the truth. The first to answer the call was the Bard – Undercovergeek – but he was sidetracked by nubile Norwegian elves. The Paladin – Jarhead – having slain so many dragons, had problems finding a tame silver dragon to cross the Great Sea. At the last moment, when all seemed lost, Boggit from the Shire of Dorset piped up. “I’ll go!” And a great adventure began.

 

Boggit crosses the Alps. Hannibal did it the hard way!
Boggit crosses the Alps. Hannibal did it the hard way!

Leaving the Shire of Dorset, Boggit travelled the Great Road to a place where tame silver dragons could be found. Stopping overnight at an Inn he fell in with another adventurer -Fraser Brown a proud Northern Scribe – with whom he shared a few beers, and learnt of Fraser’s intrepid journeys to places of learning where clever warlocks display their magic arts. The next day the two adventurers left for the Cave of Dragons, finding a friendly one, and rode it to the mysterious land of Italy.

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