Gaming Nostalgia – Adventures for your TRS-80
#TBT at GrogHeads!

click images to enlarge
Sound off below, or pop into our forums for a chat >>

click images to enlarge
Sound off below, or pop into our forums for a chat >>
Here’s what our guys brought home from Origins…
Chat about it below, or in our forums, or hit our FaceBook page >>

Enjoy!
Chat about it below, or in our forums, or hit our FaceBook page >>
Renowned military affairs author and speaker John Gresham passed away over the weekend.
more after the jump…
click images to enlarge
In June of 2015, I reviewed a unique board game called Quartermaster General. Ian Brody designed a rather unique game, in that where most World War II games add logistics almost as a second thought to their game’s mechanics, Quartermaster General instead made logistics the centerpiece. Players would draw and husband cards to play to place armies in connecting countries, and navies in connecting ocean spaces, to conquer and deny territory to the other players. It brought a lot of chess-like qualities to a World War II-themed game, and was quite enjoyable. The game is very easy to teach; the task of knowing the timing of card play is its most challenging aspect, and really the heart of the fun of the game (as you can play cards for yourself, but you can also interrupt others’ play, too!).
(Ed note: we also talked with the designer at Origins!)