05/31/15

GrogHeads Central Command at Origins 2015

GrogHeads Central Command schedule for Origins

Note that not all of these listings are in the official GAMA program.  We’re not sure why, either

Event Name Event Start Date Event Start Time
GrogHeads Presents: Fields of Fire / Crucible of Force D-DAY! Sat. 6/6 12:00 PM
GrogHeads Presents: Fields of Fire / Crucible of Force Game Fri. 6/5 10:00 AM
GrogHeads Presents: Fields of Fire Game Thu. 6/4 1:00 PM
GrogHeads Presents: Fields of Fire Game Thu. 6/4 5:00 PM
GrogHeads Presents: Fields of Fire Game Fri. 6/5 3:00 PM
GrogHeads Presents: Fields of Fire Game Sat. 6/6 4:00 PM
GrogHeads Presents: Fields of Fire Game Sun. 6/7 9:00 AM
GrogHeads Presents: Fields of Fire series Q&A with the Designers Thu. 6/4 7:00 PM
GrogHeads Presents: Flashpoint Campaigns Q&A with the Designers Sat. 6/6 7:00 PM
GrogHeads Presents: Learn to Play Flashpoint Campaigns with the Designers Thu. 6/4 8:00 PM
GrogHeads Presents: Staff Wargaming – Flashpoint Campaigns Red Storm Thu. 6/4 10:00 AM
GrogHeads Presents: Staff Wargaming – Flashpoint Campaigns Red Storm Fri. 6/5 6:00 PM
GrogHeads Presents: Staff Wargaming – Flashpoint Campaigns Red Storm Sat. 6/6 12:00 PM
GrogHeads Presents: Tide of Iron Wed. 6/3 5:00 PM
GrogHeads Presents: Tide of Iron Thu. 6/4 10:00 AM
GrogHeads Presents: Tide of Iron Thu. 6/4 4:00 PM
GrogHeads Presents: Tide of Iron Fri. 6/5 12:00 PM
GrogHeads Presents: Tide of Iron Sat. 6/6 3:00 PM
GrogHeads Presents: Tide of Iron Sun. 6/7 10:00 AM
GrogHeads Presents: Tide of Iron D-DAY! Sat. 6/6 9:00 AM
GrogHeads Presents: Tide of Iron series Q&A with the Designers Fri. 6/5 7:00 PM
GrogHeads Presents: Sergeants! Miniatures Game Thu. 6/4 12:00 PM
GrogHeads Presents: Sergeants! Miniatures Game Thu. 6/4 6:00 PM
GrogHeads Presents: Sergeants! Miniatures Game Fri. 6/5 2:00 PM
GrogHeads Presents: Sergeants! Miniatures Game Sat. 6/6 4:00 PM
GrogHeads Presents: Sergeants! Miniatures Game D-DAY! Sat. 6/6 1:00 PM
GrogHeads Presents: Sergeants! Miniatures Game Sun. 6/7 9:00 AM

 

Come join the guys at Origins and play some wargames


 

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01/14/15

2015 Convention Schedule

Siege of Augusta
16-18 January, Augusta, GA
Theme: The British Army in 1815;  Victory in Europe, Defeat in America, A 200 Year Anniversary

Game On!
5 – 8 Feb, Seattle, WA

  • Wargames
  • Board and Card Games
  • Monster Games, with the time and space you need to play them
  • Freefamily day on Sunday — Spouses and kids play free with your admission
  • The 10th Annual NW ASL Championships
  • OCS/TCS/SCS (if you play ‘em, you know what they are)
  • Card Games and Minis (X-Wing, Sails of Glory, and stuff with zombies)
  • Our annual swap meet
  • PLUS, beer and food served right at your table!

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09/3/14

GenCon 2014 – Paradox Talks Runemaster

Cyrano grabbed a few minutes with Troy Goodfellow of Paradox at GenCon, and had a chat about Runemaster.

Click images to enlarge

runemaster_LOGO

Paradox Interactive isn’t just some software company: not to wargamers, and not to me. This, after all, is the band of Swedes that took a nigh-unplayable board game and turned it into one of the most successful strategic wargame franchises in PC gaming. This is the company that created the greatest medieval soap opera simulator in the history of everything and layered it on top of a robust conflict engine that lets me (and, apparently, some of the contributors to this very site) fancy themselves rulers of obscure kingdoms. And this is the company that soon (never soon enough, mind) will release one of the most anticipated World War II strategy games to come along in quite some time.

This is a company that has nurtured the wargame like its own child and kept alive the grognard fire during the harsh winter of console ascendancy.

So why, then, am I standing in the Paradox Interactive booth at GenCon talking to Troy Goodfellow about a game that involves the participation of men, elves, dwarves, and other fantasy races in the coming of Ragnarok?

And, let me say, talking to Troy Goodfellow about Ragnarok is weird in and of itself. He’s a widely-published games critic, co-founder and co-host of the “Three Moves Ahead” weekly podcast, and overall fanatic for the history of the Great Patriotic War. What, then, does he think he and the Paradox team are bringing to Runemaster, the up-coming turn-based, tactical RPG set in a world confronting the Norse eschaton?

The answer, reassuringly, is the ability to simulate people killing each other in various ways. OK, ok…Goodfellow, now an assistant producer at Paradox, and I spoke about other things…

Like the Clausewitz engine, for example. This is the system, first built for Europa Universalis III in 2007 that’s lurking under Runemaster’s hood. He said, early in his tenure with Paradox, he was invited to corporate and given a quick run through an earlier version of the game. He asked what it was running on and, when given the answer, admitted to being shocked.

Based on my own plays through the alpha of the game available at GenCon, I think most users will be shocked too. The game is in the family of Heroes of Might and Magic in that there’s an overmap where heroes are minted, armies raised, and experience gathered. It’s worth noting in passing that the game does not include city building or development. Heroes get their armies the old-fashioned way: at barracks.

Runemaster_pdxcon_screenshot_01

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08/22/14

A Report From Connections 2014

Guest columnist Brian Train gives us a peek inside the annual premier gathering of professional wargaming practitioners.

Once there was an Air Force Captain named Matt Caffrey who realized that commercial wargame designers had a lot to teach and learn from military and government analysts, planners and other subject matter experts. So in 1993 he organized the first CONNECTIONS conference, for the purpose of bringing these two worlds together to talk, for a few days at least. Now retired, Lieutenant Colonel Caffrey has worked to make this conference happen each and every year since then. The 21st annual CONNECTIONS conference on professional wargaming was held at Marine Corps Base Quantico, Virginia, August 4-7, 2014, and I attended.

Connections14-39

Monday, August 4, was a half-day featuring presentations and discussions by individual speakers. Matt Caffrey spoke on the history of wargaming using information from his upcoming book, the engaging Dr. Peter Perla, author of The Art of Wargaming spoke on analytical wargaming, and Dr. Joe Saur and Chris Weuve spoke on the basics and pitfalls of wargame design.

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