08/30/13

GARPA 26 – GrogHeads Advanced Research on Projects Advisory

Authors: Dan Pinkham & Lloyd Sabin

Ahh…there is almost a chill in the air and the children are being herded back to school.  That means football season and fall must almost be here. Unfortunately that also means pumpkin in everything you can eat and drink but never fear: GARPA shall remain pumpkin free but still contain all the gaming nutrition you expect.

Board and Tabletop Games

A War of Kings –Playing Cards by Andy Fischer

$8,056 pledged of a $10,500 goal funding ending September 7th

1 War of KingsTo be honest I am getting off easy with this entry but it is too cool looking of a project not to feature here at GARPA. It is a deck of cards. That’s right, 54 playing cards.  However, “each suit is a distinctly different set of fantasy characters, featuring White and Dark Knights, Fire Mages and Barbarians.”  That’s the project, that’s all there is: a card deck with some sweet looking fantasy art. We’ll post some pictures here but make sure to check out their project page for even more art samples.

Fantasy Frontier by Gamelyn Games

$5,187 pledged of a $25,000 goal funding ending October 8th

There is something so very intriguing about airships. Perhaps it is the well-known disaster of the Hindenburg and the idea of what could have been had it not happened. Maybe it is just the notion of slowly drifting through the clouds in your very own dirigible. Whatever the case may be I thought most of us, if honest, find the idea at least interesting.

Since we can’t all go out and buy an airship, we have to keep dreaming and game with them. Fantasy Frontier is here to help with “a 2-4 player game of airships and exploration” that brings the airship fantasy alive on a tabletop.

3 Fantasy FrontierDesigned to be played in about 90 minutes this will make a great game for the coming winter months.  “Each player controls a unique airship with a crew of pioneers. Players manage the actions of these pioneers each turn in an effort to scout the land, gather resources, construct townships, and even battle it out in aerial combat.”

To create the game world over which the airships fly, players develop “geographic patterns via tile placement, the players will develop a new world each time they play.” Each turn players use their workers to perform seven actions: piloting the airship, R&D, scouting the land, gathering resources, constructing a township, aerial combat, or repairing ship damage.

The game comes with over 200 components and looks to be a very unique experience.  Combine the possible turn strategies with the geomorphic playing surface and players get lots of replayability options. If you want to see some cool game art, components, or an early gameplay video then make sure to check out the project’s Kickstarter page.

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08/16/13

GARPA 25 – GrogHeads Advanced Research on Projects Advisory

With a chill in the air this week it is clear that the seasons are changing again. Soon we won’t have to feel particularly guilty about gaming or reading inside since the weather won’t be as cooperative. Peruse our below roundup to get some good ideas on interesting games and other swag to pickup to help you keep your seasonal affective disorder at bay!

 

Books

Dean Putney’s World War I Album

$82,631 pledged of $50,000 goal

Funding ends Thursday, September 5

PutneyStQuentinYes I usually cover games but this is special. Dean Putney of San Francisco has a literal treasure chest full of over 1000 photographic negatives of his great grandfather’s military service in World War I. Not only that, but his great grandfather, Walter Koessler, fought for Imperial Germany on the Western front, a perspective not covered as well or as often in English histories of the war.

The negatives, some stereoscopic, look incredibly vivid, even when viewed on the internet. Putney found over 1000 of them, all preserved and protected in a family attic in southern California, just recently. His great grandfather was an architect before the war started, and served in the German artillery as a lieutenant. He was a skilled photographer, and after the war left Germany for Hollywood, CA where he became an art director in the booming U.S. movie industry. His skill is immediately evident when viewing his pictures, which feature recognizable equipment, locations and even some aerial shots.

The images, besides being of technical high quality, are also notable for how expressive they are. Even from the few samples shown on Putney’s Kickstarter page, the mood from the outbreak of war in 1914 through subsequent years (it looks like his great grandfather served through the entire conflict) deteriorates noticeably. Images flow from young kids horsing around in a festive atmosphere in summer 1914 through to the grim reality of combat as time goes by. The images are very good at expressing the change of emotion. For grogs interested in German history, the First World War, or even just photography as a medium, Dean Putney’s Kickstarter project is something very special.

PutneyTrenches

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08/13/13

Tuesday Screenshot – A GrogHeads’ Exclusive Sneak Peek at Flashpoint Campaigns: Red Storm

Yep, we’ve got ’em first and hot off the…  well, the computer monitor (boy does that sound anti-climactic).

Anyway – here they are and ENJOY!

A part of the Force Roster
A part of the Force Roster
Deep into the Red Hammer Scenario
Deep into the Red Hammer Scenario

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08/2/13

GARPA 25 – GrogHeads Advanced Research on Projects Advisory

GARPA #24 – Dan Pinkham & Lloyd Sabin

Let’s face it, a long work week can get to all of us. And in the summer long weeks can feel even longer.

I focused on this point just a minute ago when my co-worker came in said good morning to me, found something on his desk and then said, “What fresh Hell is this?”

We’ve all been there. And that’s where GARPA comes in. You work yourself to the bone to get some money, and hopefully once the family is taken care of and the bills are paid, you have a bit leftover for yourself. We are here to help unload you of that burden as well as forget about any “fresh Hells” you had to endure to get it by providing updates on the best looking crowd-sourced games coming down the pike. Let’s get to it!

Board/Role-Playing Games

DemonWars – Reformation by R.A. Salvatore
$14,057 pledged of $50,000 goal, funding ends August 30

GARPA-24-DemonWars

Speaking of fresh Hells, DemonWars – Reformation is looking to set your world on fire quickly and efficiently. Set in R.A. Salvatore’s world of Corona (not the one in Queens, NY) DemonWars-Reformation  will have a game system akin to older tabletop board and role-playing games from the 1970s. The setting of Corona includes creatures that any self-respecting demon-slayer should expect to find: goblins, evil monks, and of course demons, along with intricate maps, in-game lore books, and a detailed gemstone magic system.

Want more detail? OK: DemonWars-Reformation puts the player in the role of a monk in the Abellican Church.  The player is thrown against a rebellious church faction under the command of Marcalo De’Unnero. Confused yet? Me too.  No worries though. The plot of DemonWars-Reformation is set after the events taking place in Salvatore’s novel Immortalis.

Clearly, fans of Salvatore’s work will be delighted to pick up DemonWars-Reformation. They will also be ecstatic to know that the game is in a working prototype mode right now, and play testing has been going on since the beginning of this year. Originally intended to include every faction in the DemonWars universe, Salvatore and his team have honed this down to the Abellican Church for the initial launch to flesh the faction out. With success, other factions from the books will be covered in future game modules.

It is refreshing to see a new game in production set in an untapped world. I know for me personally reading through the Kickstarter info got me interested in the DemonWars backstory and it looks to be progressing well enough with 30 days to go.
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07/19/13

GARPA 23 – GrogHeads Advanced Research on Projects Advisory

It‘s that time again, whether you like it or not.  GARPA is back for another Friday of gaming projects funded by you, the fans.

Come watch Lloyd and Dan explore new projects or at least watch them talk to themselves about what, in their minds, constitutes a cool project. Cool is the operative word here since it is presently hotter than a snake’s arse in Arizona in the summertime over most of the known world right now. Remember…cool.

Like what you see or think we missed something, make sure and leave some feedback on the forums, if for nothing else than to boost our egos.

Stay cool!

GARPA-23-July-19-2013-1 I AM ZOMBIEI AM ZOMBIE: Field Manual & RPG by Make-Believe Games

$23,343 pledged of a $30,000 goal funding ending July 31st

I AM ZOMBIE is a very unique take on the zombie genre.  As you can tell from the title you are a zombie, well sort of.  It is better if I let the game designers explain it.

“You are a Toxic, a victim of an age-old disease, the Scourge. The cycles of your life revolve around picking up and getting rid of Odium, a by-product of that which ravages your body. Odium build-up threatens to transform you into a mindless zombie – a Skag – whilst granting physical prowess. You might (sic) half-dead, but if you control your Odium, you can retain your humanity, at least some of time.

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