07/18/14

GrogHeads Advanced Research on Projects Advisory #49

GARPA lands with three not-yet-funded projects that all look tres cool, and one that did make the cut that looks overwhelmingly cool.

Battle of the Electric Vikings (Black Slither Games)
$2400 of $4700, ends 6 August 2014

Rock out with your c…  well, you know the rest.  Black Slither Games gives everyone a chance to be their own heavy metal poet by piecing together your own song titles, lyrics, and albums from a bag of word tiles with the most metal of meaningful choices.  Who cares if you win?  It only matters if you ROCK!  And that you pledge over at the Kickstarter page.  That’s important, too.

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07/4/14

GrogHeads Advanced Research on Projects Advisory #48

So the 4th of the July, we’re bringing 4 excellent GARPA possibilities. No, we won’t bring you 19 on the 19th.

 

BOAR, MBT Expansion (GMT Games)
203 Orders to date – not there yet

GMT’s modern-day tank shootout MBT has the usual suspects: the US 7th Army and the GSFG. But there’s plenty of tank-blasting goodness up on the Lüneberger Heide where the British Army of the Rhine was facing down an equally vast array of Soviet forces. The MBT games are scaled at the squad and individual vehicle level, ensuring tight focus on tactical shootouts where a bayonet charge is always possible. MBT is on p500 itself, but while you’re over there, get an order in for BAOR, too, and refight the whole shebang back in the late ‘80s.

C&CNapoleonicsbn1(RBM)

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06/20/14

GrogHeads Advanced Research on Projects Advisory #47

This week’s GARPA might be short on titles (only 3), but it’s long on success – they’ve all made the cut and will be adorning tabletops near you this year.

Scotland Rising  (Worthington Publishing)
$5000 of $2500, ends 20 July 2014

C’mon, now – you’ve seen Braveheart, right?  Scottish Wars of Independence ringing a bell?  And as a wargamer and history buff, you must know that we’re coming up on the 700th anniversary of the Battle of Bannockburn, right?   Well, not only that, but there’s a Scottish independence vote coming up in a few months, too.  So what better time than to take a trip back through history and check out Worthington’s upcoming game on the Battle of Bannockburn.  And if they hit their stretch goals, you’ll get the battles of Stirling Bridge and Falkirk, too, which should satisfy anyone’s desire for 14th-century hack-and-slash combat in the Scottish border country.  But they only hit all those stretch goals if you go plunk down your coins on the Kickstarter page, right?

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06/8/14

First Impressions of Combat Mission Red Thunder

Grumpy Grog Says:  “Combat Mission Red Thunder is more impressive than a Katyusha barrage. Uurrraaaah!”

Developed and Published by Battlefront Inc.

First Impressions by Boggit

Red Thunder is the newest arrival in the Combat Mission series on the Eastern Front. It focuses on the battles during and just after the great Soviet offensive – Operation Bagration – from June to September 1944, covering the area of modern day Belarus, to the gates of Warsaw in Poland. The developers chose this period because, in terms of experience, the Red Army was generally able to match the German Army, thus in principle creating a more balanced game.

Advancing through woods, we make contact!
Advancing through woods, we make contact!

Since this is a first impressions piece, I haven’t spent as much time in actual gameplay as I usually put in with my full Combat Mission reviews. The article is based upon a couple of the new scenarios, half a dozen quick battles, and with some useful feedback from Steve Grammont of Battlefront regarding the changes to the game engine from the V3.0 upgrade.

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06/6/14

GrogHeads Advanced Research on Projects Advisory #46

A new D-Day game, and (finally!) the digital version of one of boardgaming’s most popular conflict games of all time.  Smells like…. GARPA!

g46-twilightTwilight Struggle, digital edition (GMT Games)
$115k of $50k goal (though that’ll be surpassed by the time you read this), ends 3 July 2014

For several years, it could be wryly joked that the “Struggle” in Twilight Struggle was for the difficulties in getting the digital version deployed.  No more.  It’s not uncommon to see a Kickstarter campaign blow well past the full funding mark, into ridiculous levels of stretch goals.  It’s rare to see a Kickstarter campaign fully funded within hours.  Yes, hours.  Twilight Struggle was at $30000 around 400pm on June 5th, having only launched earlier that day, and within the next 90 minutes they almost doubled that total, to exceed their $50k goal.  They’ve doubled that goal within the first 24 hours.  Why are we not talking about the game itself?  Do we really need to?  It’s to top-ranked “wargame” at BoardGameGeek (though admittedly, discussions of whether or not it’s a “wargame” waste plenty of hours online).  A forum/team game has been running here at GrogHeads for a while now, and countless schoolteachers around the US use it to introduce their students to the Cold War.  Seriously, you don’t need convincing.  You just need to go figure out your pledge level and get it over with already.

 

Day of Days (MMP)
181 of 650 orders needed

It wouldn’t be D-Day without us digging up an Overlord game, right?  MMP has a new SCS game for D-Day that’s designed to cover not just the landings themselves, but the breakouts that followed.  There are even scenarios designed to skip the amphibious assault, and start with Allied forces on the beach.  This game is new enough that there’s no draft cover art, playtest photos, or anything else that’s leaked out.  We were able to scrape up a very rough image of the maps (yes, plural) to show the scope and scale of the game, which will include scenarios that focus just on the British landings, or the US landings.  It’s an MMP game, so it’s going to be a solid and well-tested game on a known platform (SCS) and all those great touches that come with MMP tackling the subject in depth.  Go get a pre-order in!

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