04/15/14

Tuesday Screenshot: From Shogun 2 – Fall of the Samurai

This Tuesday, Shogun 2 strikes fear into the eyes of the enemy.

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screenshot-29April
See the look in the eyes of those two soldiers in the center of the shot? Clearly its fear…fear of my mounted troops mowing them down like weeds, like the men on the right side of the image. Maybe they’re also thinking that they may have picked the wrong side in this war. Or maybe they’re thinking of their wives. We’ll never know because shortly after this image was taken, every member of that unit was killed. We talk a lot about not prioritizing graphics, but this screen shot shows how well emotions like fear can be expressed with a good graphics engine.
Image & Caption Lloyd Sabin

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04/9/14

ANZAC Attack – First Look!

Lock’n’Load re-released the original Forgotten Heroes expansion along with the new reprint, and Vance Strickland takes a look at what’s in the box.  Bring the Aussies to the fight as you expand the battles of the Vietnam War on your tabletop with ANZAC Attack.

by Vance Strickland, 9 April 2014

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The new second addition of ANZAC Attack comes in the same sized box as Forgotten heroes so now you have twice the room for all Vietnam goodness.
The new second addition of ANZAC Attack comes in the same sized box as Forgotten heroes so now you have twice the room for all Vietnam goodness.

 

 

ANZAC Attacks comes with rules/scenario booklet, new counters, 2 new maps, more dice and another player aid card.
ANZAC Attacks comes with rules/scenario booklet, new counters, 2 new maps, more dice and another player aid card.

 

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04/2/14

Sir, You Are Being Hunted – A Screenshot Feature

by Scott Parrino, 2 April 2014

We take a look at Hunted Amongst Castles: New Biome in Sir, You Are Being Hunted.

Sir, You Are Being Hunted (SYABH) received a new update this past Friday that added a fifth and final biome to the first-person survival game: Castle. This new biome rounds out the current biome settings of rural, fens, industrial, and mountains players will encounter while they try to collect artifact pieces to escape the islands of an unnamed archipelago.

The update also adds a soundtrack and some changes that affect the scarecrow’s and landowner’s pathing, as well as fixing the audio for the squire to reflect its movement. Currently the game is still in Alpha and seems to be progressing nicely as it reaches a finished state. Big Robot has stated that this update is the last in terms of delivering single-player content that was promised during the initial fund-raiser. A patch is expected sometime in the future to and an end sequence to the game as well as put some final touches on the existing biome elements.

So if you’ve gotten this far and are scratching your head due to what I’ve said, please give a read of the interview done by us here at Grogheads with James Carey, the designer of the game itself. If you’re slightly impatient and want the gist of what it entails, here it is: you are being hunted by old-timey robots and you must find several artifacts to escape the procedurally-generated island. SYABH relies on stealth, trickery, and resourcefulness, being gung-ho can be detrimental to living.

So what does this new biome look like in person? Here’s some wonderful in-game shots to not only show it off, but some of the action you can expect trying to stay alive while being hunted by British-looking robots.

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Hunted 1

Just as I start out on my quest to check out the new Castle biome, I realize that SYABH does not kid around. Within moments of walking, I spot a balloon with a spotlight that is scouting out my possible location. I hastily beat it out of the area to avoid being spotted and have hunters come after me.

 

Hunted 2

Not that it mattered; I found a pair of hunters guarding an artifact, which lends itself to being found by either spotting the smoke from the heat of the explosion that flung them (which begs the question, where am I keeping these scalding-hot pieces on my person?).  I take mental note of the location and move towards the dock to where I can finally go to the new biome.

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