Category Archives: Unboxing
BanzaiCat digs into the footlocker ~
Michael Eckenfels, 07 December 2016
Hexes, sir! Off the starboard bow! ~
Brant Guillory, 31 August 2016
Every now and then, everyone takes the plunge on a straight-up impulse buy. Sometimes, it’s an impulse pledge on Kickstarter. I give to you Explorers of the North Sea. Haven’t played it yet, but here’s what it looks like!
That right there is a bad-ass cover
Picked up over the summer at Origins ~
Brant Guillory, 30 August 2016
Following a massively successful Kickstarter, and some shipping delays as the manufacture of components needed some tweaking, Academy’s reprint of Mare Nostrum, along with the expansions, finally started to get delivered. Folks who attended Origins were able to pick them up there. Hot damn!
This gallery includes both the base game Empires (on the right) and the Atlas expansion (left)
The shrink comes off the box~
Michael Eckenfels, 04 May 2016
ed note: Michael sent this to us a looooooong while ago, and we misplaced it. Totally not his fault.
Obviously, the box, but what’s cool is it is new and still in shrink-wrap. That’s cool, considering the game is a few years old at this point.
The Mercs: Recon Kickstarter campaign is now shipping, in waves. What’s inside? ~
Vance Strickland, 10 February 2015
Megacon’s Mercs: Recon Kickstarter package. 1st of 2 waves of stuff. Each box is a stand alone game, but you can mix and match most all of the parts to extend the replayability.
LNLP’s latest release in the newly-renamed Lock’n’Load Tactical System landed on our doorstep. ~
Michael Eckenfels, 10 December 2015
Disclaimer: I am the co-host of the GrogCast, the podcast for GrogHeads.com. As of this writing, our podcast is sponsored by Lock ‘n Load Publishing, the producer of this game. I just wanted that said up front before I dive in. This game truly does look excellent, and that’s my gamer/writer side talking, and is not influenced at all by LnL’s sponsorship of our little podcast. Now, on with the article.
Unboxing articles are kind of a mixed bag. On the one hand, I get to open this brand new game that usually has just come off the production line and get to be one of the first to lay eyes on physical components. On the other hand, I have no idea what I’m looking at, so I cannot speak to the components; your guess is indeed as good as mine in some cases. Still, it’s pretty cool to take a look at these things.
This game, Heroes of Normandy, is a game in LnL’s Tactical System, and simulates the battles in France in 1944 following the D-Day landings. I have had experience with LnL’s product during Mark Walker’s reign as leader, but that was many years ago. I’ve also not been much of a tactical gamer ever, having cracked my skull against a metaphorical wall whilst playing Squad Leader solo back in the late 80s…that entire experience somewhat soured my outlook and I almost immediately immersed myself in grand strategic games (both PC and board) after that. However, over the last many years, this has slowly but surely been changing.
When GH told me I’d be getting this game for an unboxing, I immediately took to BGG and other sites to find out as much as I could about it…and saw that truly there’s very little out there. (By the time this is published, likely that will have changed. For now, though…yeah, not much.) Looking at the pictures on LnL’s website and those they posted to BGG and elsewhere, as well as checking out the price tag – $89.99 as of now – it was pretty obvious this is a monster game.
Click images to enlarge
When the box arrived, it was heavy. I mean, HEAVY. It felt like a brick was in the box. So when I opened it and found a thin box inside…I was somewhat mystified.