GARPA 28 – GrogHeads Advanced Research on Projects Advisory
GARPA #28, Grogheads Staff
Fall is the best time of year…this is not even debatable, primarily because the heat of summer has been broken and the weather is cooler. But there is so much more that fall has to offer! Like fear. Fear brought to you by darkening days, the harvest possibly coming up short and the impending onset of winter…even if we don’t farm, there’s a natural connection to autumn that brings both excitement and a niggling sense of unease. All of this culminates in Halloween, The World’s Best Holiday.
You probably think we are going to bring you a series of planned board and PC games that intend to scare the crap out players. But would we be the GARPA guys if we were so obvious? Maybe. But that’s not what we’re doing in this installment…plenty of time for scares in the next few weeks. For now, enjoy the seasonally appropriate impending doom evident in the following planned projects!
Board Games
$3,135 pledged of $110,000 goal, funding ends Wednesday, October 23
HTML: http://www.kickstarter.com/projects/nickryan/battleaxe?ref=category
If you are 35 or older, you may remember an awesome game from the early 1980s called Crossbows & Catapults in which players literally hurled miniature projectiles at each other’s medieval strongholds in hopes of capturing their enemy’s keep. It was a violent but awesomely fun, basic game. BattleAxe appears to be in a similar vein, but hopes to be more advanced.
BattleAxe is set during the Dark Ages (I don’t care what people are calling it these days, they will always be the Dark Ages to me) and, like Crossbows & Catapults, players will assemble and command armies, build a keep, and attempt to kill the enemy king. Think chess but in three dimensions, using armored spearmen, axemen, swordsmen, and cavalry in your army and towers, walls, trenches, and fire for defense. An oversized battlefield map and custom dice are also included. The game takes a realistic angle and makes a point in not including fantasy elements of any kind…this is a game of Dark Age combat and tactics.
Nick Ryan, the developer of BattleAxe, assures potential players that the game itself is already 95% done and has been in play testing for two years, with “only funding” required at this point. That’s a big missing link, but if the game plays well tactically and strategically as promised, it will be worth investing in. Let’s hope BattleAxe can capture some of the magic that Crossbows & Catapults had for us older guys.
Pre-Order: Reluctant Enemies (MMP)
766 of 640 orders needed, Pre-order price of $39.00
Reluctant Enemies is designed as a ‘gateway’ game into the OCS series, but it also covers the rarely-gamed Middle Eastern ‘front’ in WWII, as the British sought to shore up their territories on the eastern edge of the Med. The reluctant enemies in this fight are the Brits – with their Australian, Indian, and Free French allies – opposing the Vichy French seeking to make mischief in Lebanon and Iraq. Once the Vichy French allowed German aircraft to overfly their airspace en route to an anti-British coup in Iraq, well… it was on!
The OCS series is known for its monster Case Blue-like games, but Reluctant Enemies is a one-map “son of OCS” specifically designed for players new to monster gaming’s premier system.
Get your pre-orders in before the price jumps.






