08/28/14

A Distant Worlds AAR – Part 3

By Brandon “Kushan” Johnson, August 27, 2014

  Click images to enlarge

DW Part 03 - 01

Thats more like it, every construction yard on both of my spaceports is full. These ships should go a long way towards helping transport resources from my new mining stations. Unfortunately it doesn’t look like there is anything queued up when this batch of freighters is done.

 

DW Part 03 - 02

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08/15/14

GrogHeads Advanced Research on Projects Advisory #51

Wow. There’s suddenly a whole lot of excellent gaming available for your pre-order happiness.

Eight-Minute Empire: Lost Lands (Red Raven Games)
$35k of $15k, ends 25 August 2014
A sequel to the insanely good Eight-Minute Empire (which we reviewed), this new expansion adds new map boards, new cards, and new mechanics to your favorite one-sitting empire builder. There are new player boards to help you organize your cards as you acquire them, new cards that change some of the mechanics, and a ‘faster’ gameplay option that seems very 7 Wonders-ish that involves passing hands around the table. The original was a great game, this one really kicks it up another notch. Head over to Kickstarter now and pledge, yo!

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08/14/14

A Distant Worlds AAR – Part 2

By Brandon “Kushan” Johnson, July 17, 2014

Disclaimer: This part contains story spoilers.

  Click images to enlarge

 

DW Part 02 - 01

And right at the start I run into the Yirphunea Supremacy whose primary race is the insectoid Dhayut. These guys don’t like me very much. I currently have several advantages over the Yirphunea Supremacy:  I have five colonies to their two, a population of 18 million to their 10 million, and a higher military strength.

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08/1/14

GrogHeads Advanced Research on Projects Advisory #50!

GARPA turns 50!  Can we get a “w00t! w00t!” ?  Last month it was all games that had already made the cut.  This month?  You gotta work for ’em…

 

G50-trumpetsNo Trumpets, No Drums (One Small Step Games)
Pre-order price of $44.95

New from OSS, No Trumpets, No Drums is a strategic- and high operational-level game of the Vietnam War from ’65-’75.  Picking up after the French have left, and running past the departure of most US ground troops, this expansive game covers the ground campaigns, with a heavy dose of the political machinations that ultimately decided the war.  It’s a hex-and-counter layout on your table, but the game plays on several levels and is conducive to team play, as well.

This is a remake of an earlier magazine game from the early 80s.  They are hoping to get it out by the end of the year, but only if they can get enough preorders in to make it into production, so get to their website and place your pre-order.  OSS makes some great games, from some cracking designers and developers.

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07/31/14

Prosciutto – Hamming it up with the di Parmas… Part XXVII

The Prosciutto still hasn’t spoiled, as part 27 drops on your lap.

As always, click image to enlarge

In Part 26 Benvenuto’s brothers laid claim to his County and Ducal titles and split the di Parma family with a civil war. Robbed of a proper army by jealous, back stabbing vassals Benvenuto had to negotiate with the brothers as opposed to bringing about their destruction, fortunately part of the settlement involved the imprisonment of both brothers. Salerno’s prison held four schemers. In this part, what to do with the schemers, and revenge on an old foe.

 

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Locked in a dungeon it would be hard for Buonconte to escape any plot to kill him. Benvenuto concocts a plan and contacts his supporters

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