10/8/14

How To Make It In The Game Business – Your First Convention

This article originally appeared in Scrye Magazine, which is now defunct.  So we thought we’d share it with you and give you some insights on Making it in the Game Business.  Look for some more articles as we pester publishers and designers to share their accumulated wisdom with us.

Planning

Conventions can be a great way to get your game in front of your audience. The high concentration of gamers and the foot traffic in the exhibit hall make for a target-rich environment for a new company. If you’re looking to spread the word about yourself, setting up shop at a convention is a great way to do it.

The first question you really need to ask is “Why are we going to the convention?” Are you focusing on selling product? Building some buzz around your company? Trying to meet people and show off your game for another company to pick you up? If you don’t go into the show with a solid definition of success, you won’t have much of a measuring stick to gauge your overall investment in time and effort.

One of your next decisions needs to be “which convention?” Staying close to home, or with a friend, can cut down the overall cost. If a local convention is not an option, then try to shoot for a convention whose major events are closest to your core products. GenCon is a heavy RPG show; Origins is a role-playing and board-gaming mix, with some card events for good measure. There are many smaller, local cons as well, and they are often willing to offer booth space to a company at a low rate.

Get your deposits in as soon as possible. The difference in cost can be dramatic. As an example, at Origins 2006, a booth cost $555 if paid by January 10, but went up to $671 if paid at the end of March. For a new company, the $120 difference might make or break your first show.

Finally, you need to decide on your booth crew. Drafting a friend is a cheap way to man your booth. But you need to make sure that folks working your booth are as well-versed in your product as you are. Remember, the customer doesn’t know that your buddy is just here for the free convention; the customer sees a representative of your company behind the table.

The very first booth with BayonetGames at Origins in 2005. We had no clue what we were doing back then, but we figured it out over the next few years.

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03/30/14

GrogHeads Announces “Wargaming Central Command” for Origins 2014

Get your Grog on at Origins this summer!


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OriginsLogoGrogHeads.com and GAMA are teaming up to bring wargaming back to Origins this summer with the creation of the GrogHeads Central Command.  This new program is designed to engage wargamers in a variety of ways, but most importantly, by getting wargames back on gaming tables at Origins.

Our partners in this endeavor include Against the Odds Magazine, 1A Games, Lost Battalion Games, Collins Epic Wargames, Omega Games, and Columbia Games – all of whom will be present together in the exhibit hall, and sponsoring games in the gaming hall.  And we’ve still got room to add a vendor or two, so expect this list to grow!

Gaming events run through the GrogHeads Central Command are all ticketed events that will be played in the gaming hall in their own dedicated area.  Every event run through the GrogHeads Central Command includes at least one prize.  Every participant in every game also gets a 5% discount card for any purchase from the vendors in the GrogHeads Central Command group in the exhibit hall.  Vendors will even allow players to ‘stack’ several of these coupons for 15-20% off of a purchase!  Games will include head-to-head and team battles, as well as a few “come learn to play” games with new products from the participating vendors.

In addition to the gaming events, each of the vendors will also host an evening session in the gaming hall, with either an opportunity to “Play with the Designer” or a Q&A on a game series.  Non-gaming sessions will also be held in the GrogHeads Central Command in the gaming hall, but are not ‘prize’ events.  These vendor-centric seminars are not the only seminars in the GrogHeads Central Command, as there will also be panels on wargame design and uses of games for training and learning.  And don’t forget to stick around on Saturday evening for the GrogHeads raffle – every purchase, every game you play, every demo you try with the companies in the GrogHeads Central Command program gets you a raffle ticket for some great prizes.

Finally, the GrogHeads Central Command will also be hosting the Staff Wargaming Team, who had previously bunkered in up at the Origins War College.  These innovative “team” wargames put players in the roles of military staff officers, charged with planning and executing a complex mission using a simplified version of the US Army’s planning process – and the coaches include current and former Army staff members and trainers.  The Staff Wargaming Team events are all prize events, but the real prize is the great experience of the team dynamic in the wargame.

Look for events in the Origins Program Guide that are tagged as “GrogHeads presents…” to identify the events in the GrogHeads Central Command program.  Check back regularly as we may yet add a few more events.  And be on the lookout for the GrogHeads Central Command in the exhibit hall to support the wargaming companies bringing the wargames back to Origins.  See you at the show!


Discuss your Origins plans in our forums >>

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02/3/14

Origins Pre-Registration is open

Gamers of all stripes are converging on Columbus, OH this summer for Origins, especially those coming to join the GrogHeads’ gathering that’ll be taking place there.

Pre-registration is now open for the Origins Game Fair!

And you can register for Origins here, and pick up your event tickets – which you’ll want for the fabulous GrogHeads events that’ll be going on.

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Have a chat about Origins in our forums >>

01/22/14

2014 Convention Schedule

Game On!
6 – 9 Feb, Seattle, WA
Feature the 2d Annual Lock’n’Load World con, too

•Monster Games – with the time and space you need to play them
•8th Annual NW ASL Championships
•Combat Commander Tourney
•OCS/SCS/TCS
•CDG’s and Euros
•Swap meet
•Or any other game you want to host

Williamsburg Muster
7 – 9 Feb, Williamsburg, VA
The Williamsburg Muster is an annual wargaming convention in Williamsburg, VA, hosted by the Hampton Roads Wargamers.

Our goal is to host a convention that is both family friendly and appealing to a wide variety of gamers.  We primarily feature historical miniature wargames, but we also showcase a board-gaming room with many of the most popular titles currently on the market, as well as science-fiction based and role playing games.  We want and encourage visitors, whether experienced gamers or first time visitors, to participate in as many games as possible.  Check out our Primary Events List as we get closer to the convention dates for more details.

DundraCon
14-17 Feb, San Ramon, CA
Includes a West coast edition of the War College (with Dana Lombardy, among others) and a pretty robust event calendar.

OwlCon
21-23 February, Houston, TX
Pre-registration open, includes a variety of role-playing, tabletop, and minis games.

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