A Civilization V AAR – Number 9… Number 9… Number 9
Brant Guillory, 14 February 2013
Do the math. Seriously. We’re at 0 AD, and we’re 9 freakin’ episodes into this AAR. Most games run ’til at least the mid-1700s, even on “quick” speed. And the turn/year ratio gets more granular as we go. Oy.
Code Monkey Note: We were going to run another episode of UCG’s Crusader Kings II AAR, but he’s traveling through Lower Bandwidthia right now, and our Ed in Chief seems to be battery-challenged, so you’re getting Civ V Part 9 ahead of schedule…
As always, click images to enlarge
Last time, we updated our tech research plan, wrapped up our first policy tree, and triggered a new Golden Age.
Start Building Already!
I can now get my lumber mills and Colosseums underway. I really need those Colosseums. Bread and circuses, friends. Bread and circuses.






