12/22/16

Wrapping up 2016, GrogHeads Style

We polled some friends in the business for their thoughts on 2016 ~

The GrogFriends, 21 December 2016

So we launched out an email to a whole bunch of friends out in GrogLand, and asked the following:

  • What was the biggest ‘story’ in gaming this year?
  • What was the most fun you had playing a game this year (even if it wasn’t a new game)?

Here are the responses we got at press time…

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Ken Burnside, Ad Astra Games

  1. For RPGs, seeing John Wick Presents get the rights back to 7th Sea and run a million dollar plus Kickstarter.  For game publishing, seeing FFG “merge” with Asmodee, have their first “failure” in their Star Wars line with Star Wars Armada, and seeing Games Workshop pull the Warhammer RPG and assorted licenses from them.
  2. I had a lot of fun playing Star Trek: Ascendancy with two people who were even bigger Trek fans than I am.

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Tim van der Moer, CEO,  The Lordz Games Studio s.a.r.l.

  1. The announcement of Red Dead Redemption 2. Mr. Marston will be back, best in game character ever. Sergio Leone and Ennio Morricone spaghetti western is an open game world made by Rockstar…very much looking forward to it!
  2. The Witcher 3: Wild Hunt and Civilization VI.

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ed note: 2016 was pretty hard on our sense of mortality across everything, not just gaming.  We even added an “RIP” icon for threads in our forums…

Steve Rawlings, LPS Games

Not sure if only upbeat material is welcome, but if you want to mention a “dark side” (or an “In Remembrance” section) that impacted many, it was the casualties among the game company people that really shook me this year. Bill Gibbs at Omega dropped dead, Ed Wimble from COA suffered a minor heart attack while in Tempe at the CSW Expo show this year, and my own right hand man, Lembit Tohver, had a major heart attack last month. I’m sure you can name others. Aging may be taking us down one by one faster than poor game sales.

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12/14/16

Last Call for Reader’s Choice Nominations

GrogHeads Newsdesk, 14 December 2016

Every year we collect your suggestions for the very best in gaming from the year, and after we sift and sort, let you choose the winners.

Every year we get someone complain about “why wasn’t (your favorite game here) on the list?!”  And every year, it’s the same answer – none of y’all nominated it!  So here’s your chance for a pre-emptive strike against that complaining.

Once we get all your suggestions in, and we actually get to the end of the year, we’ll open the voting for the month of January and see what you pick.


Chat about it below, or in our forums, or hit our FaceBook page >>

12/12/16

Order of Battle Pacific: US Marines – AAR, Scenario 7 Part 2

After a hiatus for TANKSgiving, Airboy resumes the fight across the Pacific  ~

Avery Abernethy, 8 December 2016

click images to enlarge

Scenario 7 – Marshall Islands

Part 2: Eniwetok and Parry Islands:

Operation Catchpole
Operation Catchpole

Eniwetok is the South Island and Parry is the North Island.

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12/10/16

Order of Battle Pacific: US Marines – AAR, Scenario 7 Part 1

After a hiatus for TANKSgiving, Airboy resumes the fight across the Pacific  ~

Avery Abernethy, 8 December 2016

click images to enlarge

Scenario 7 – Marshall Islands

Part 1: Kwajalein and Roi-Namur Islands:

The Marshall Islands scenario is different from previous scenarios. First Kwajalein and Roi-Namur are invaded. A secondary victory condition is earned if both islands are controlled within twenty turns. Then you redeploy to invade Eniwetok and Parry islands. The second invasion has the airfields captured on Kwajalein and Roi-Namur. The second difference is firepower from the US Navy is available throughout the scenario.

Victory Conditions for the Marshall Islands
Victory Conditions for the Marshall Islands

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