12/18/17

What’s Gus Playing? Episode 11

The wee wonder of warmongering waxes whimsically ~

Lloyd Sabin, 18 December 2017

Well my Polish campaign in Medieval 2: Total War (with the Stainless Steel mod) looks to be wrapping up in a way I didn’t really want…Hungary, Novgorod and now Venice have all found savory bits to lop off my increasingly small empire and I fear I may be knocked out of the campaign soon. Witness some of the below shots.

Initially I cheered at this news as the Holy Roman Empire was a victory objective for me to defeat but then I quickly realized that the powers that dismantled it were in the process of taking my Polish empire down too.

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12/17/17

A Look Back at 2017 from GrogHeads

2017 – What hath we wrought?

It’s been an eventful year here at GrogHeads.

We’ve expanded almost everything we do – more articles, more pictures in our articles, more traffic in the forums, more podcasts, more events at Origins, waaaaay more games to give away at Origins, more advertising partners to help us keep the lights on, more video features, and more members of our forums.

But none of that does much for us without you, the reader, to join us for the ride, and for that we are the most thankful. Our readership stats have gone up aross every metric: clicks, reads, time on the site, and reach with our social media.

So what’s coming next year?

Well, we’ve got a handful of things to work on. First, we’re going to updating some of our merchandise options, with new shirts and new products. We’ve got a podcast series already out there, and a new video series, too, but we don’t do much with live video, and we’ll look to start experimenting with some of that.

We’ve got some ideas getting more involved in the wider gaming community, too. We already plan, sponsor, and execute a bunch of events at Origins each summer, but that really only reaches the Grogs that can make it to Origins, so we’re going to look into some plans that can help reach our Grogience where you live and play – at your FLGS and smaller conventions. We’ve got some ideas about how to tie that into our social presence, too, but that’s admittedly a bit of a science project.

2017 By The Numbers:
– Over 200 articles
– Over 150 new members
– Over 30 Interviews
– 16 GrogCast Episodes
– 16 New Videos
– 68 Origins Events
– (20 just for kids!)
– 7 Conventions Covered
– 28 T-Shirts given away

Finally, we’re going to start experimenting with some new graphics updates on the site to go along with some new (Gus!) and reborn (GARPA) columns we’ll be putting back into rotation.

As with everything we work on – these are moving targets. We’re going to try something, and if it works (The GrogCast, #TBT ads) we’ll keep doing them, and if it doesn’t (Tuesday Screenshot, How To Make It In The Game Business) we’ll cut it out.

Most importantly, though, we’re going to try to have even more fun this coming year than last year, because ultimately that’s what this is all about, right?


Chat about it below, or in our forums, or hit our FaceBook page >>

12/15/17

Dragon’ Up The Past – Week 8, Strange Things Afoot

What’s the ’80s tie-in to today? ~

Brant & Jim, 15 December 2017

Lots of psionics, literary references to your gaming, an early Ravenloft ad, tracing character sketches, and a nice tie-in to today’s storytelling.

We’ve got plenty more where this one came from – there’s 193 issues still to go!


Chat about it below, or in our forums, or hit our FaceBook page >>

12/12/17

The Tuesday Interview – Dr Ezra Sidran, Designer of General Staff

With a fresh Kickstarter launch, General Staff is plowing ahead ~

Jim Owczarski, 12 December 2017

click most images to enlarge

The folks who follow this site know about (and many of us are quite excited by) the approach of General Staff.  What have you been working on since last we talked?

We’ve been busy getting all the modules necessary for users to create their own scenarios (the Army Design module, the Map Design Module and the Scenario Design module) ready for beta testing. In the process we decided to make some major changes to the underlying file structures and rewrote a lot of code to make the entire General Staff project behave properly in future versions of Windows. We’ve also conducted a survey to select the thirty free scenarios that will be sent to early supporters of the General Staff Kickstarter campaign and researched the maps and Order of Battle tables for the scenarios. And then we’ve been busy trying to get the word out about the General Staff project in general.

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