Monthly Archives: November 2016

GrogHeads Previews Platoon Command

LNLP’s forthcoming game gets the once-over from our preview crew ~

Jim Owczarski, 09 November 2016

Let’s get this out of the way, shall we?

Lock ‘n Load Publishing’s forthcoming Platoon Command is not an attempt to reboot Up Front.  It is neither Up Front 2.0 nor is it Up Front Lite.  It is not Up Front Redux featuring behind-the-scenes footage of how a scoundrel and his shadow company absconded with more than 300,000 Kickstarter dollars and left a trail of litigation and rage.  Not that I’m bitter, of course.

No, courtesy of a rare bit of wisdom from corporate gameocracy, Up Front, or at least a reasonable facsimile thereof, is now available from the Wargame Vault and everyone interested can play this classic for a reasonable sum. Even more gratifying, the going rate for second-hand copies has now plummeted accordingly.  And besides, Platoon Command, though a card-driven game of World War 2 squad-level combat, bears little resemblance to its far more complex, some have even dared to say obtuse, ancestor.

Not. Up. Front.

Not. Up. Front.

Modern-Day Napoleonic Battles & Travels, Part the Second

Cyrano’s next entry to the travelogue ~

Jim Owczarski, 05 November 2016

One of the great joys of travel is discovering something you never thought to find.  This is particularly true for me if it’s something that runs the risk of being lost to time or cultural preference.  A good example is the small memorial sign atop the Stare Vinohrady (Old Vineyard) at Austerlitz.  For all the effort that went into making the battlefield ready for the 200th anniversary back in 2005, it seems no one bothered to put up something more permanent than a simple metal sign, painted white-on-blue, and mounted on two stakes at the site of one of the greatest cavalry charges in history.

Admittedly, depending on how one gets up there, the route to the top of the Stare Vinohrady can be quite the hike and, based on the fair number of beer bottles and cigarette butts in evidence, it seems a popular location for late night fire pits and drink-a-thons.  Still, not long after I laid eyes on the sign — and worked my way through a rough translation of its Czech inscription — I was determined at least to leave it standing and its restoration, however brief, is something I will always remember.

There, better!

There, better!

Car Wars – A Trip Down The Memory Fast Lane, Part 5

Rolling through our Car Wars retrospective ~

Michael Eckenfels, 4 November 2016

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CONVOY: A PROGRAMMED CAR WARS ADVENTURE FOR 1-6 PLAYERS

 

c1

Now we come across one of my favorites. This little gem is basically a Choose Your Own Adventure for the Car Wars universe, and I played the holy heck out of it. Released in 1984 in the first issue of Autoduel Quarterly and then later re-published here as a stand-alone book, this game sets you up in an adventure where you could indeed play it solo (albeit playing six characters), or up to six players. As long as six players were in the game, you could play it. It could even be played tournament style, with a referee guiding the players and rolling for the bad guys.

Gaming Nostalgia – Star Traders

#TBT at GrogHeads!

nostalgia-startraders

And there’s Isaac Asimov ‘s name on a …  Eurogame?!  Well, back before we called them Eurogames, at least.


click images to enlarge

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