Gaming Nostalgia – Battlescape
#TBT at GrogHeads!

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This Red Thunder article is a sort of screenshot AAR. I only started taking the shots just after I realised I was playing an exceptional scenario.
It’s AD Amongst the Ruins designed by Seinfeldrules, and available from The Few Good Men. A tiny sized but intense scenario. You play a German Pioneer company at 80% strength tasked to clear an industrial area from a half strength Soviet infantry company. The surviving Soviets have kept a lot of their automatic weapons, so they’re tough, but fragile. The Soviets are very well set up with good lines of fire, and the German player who only has an infantry force with no supporting assets must use good infantry tactics to win. A highly recommended scenario, I give you some of the highlights of my game.

What do the new geomorphic hex tiles look like in action?
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We’re using some Mage Knight figures just for perspective.
This is a mix of meadows, paths, large trees, hedgerows, and edges.
The verdict? Very cool and very easy to physically put together, but don’t do it on carpet (just like any other puzzle).
The challenge can be finding roads, hedgerows, and paths that link together well to actually move in the direction you want, or create the intersections you need. Some of the graphics on the pieces don’t fit together quite as geomorphically as some wargamers will be used to.
Overall, if you’re going to set up a big terrain table for a larger battle, and have the time to put it all together, these are a great accessory. If you’re going to try to change the map on the fly as you move from encounter to encounter in an RPG, you will want to spend some prep time making sure you have all the tiles you need and that you know how you want them all to fit together.
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Here’s what our guys brought home from Origins…
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