06/4/18

What’s Gus Playing? Assassin’s Creed – Origins, part 1

When is “too much” actually “not enough”? ~

Lloyd Sabin, 4 June 2018

I love me some AssCreed. I’ve been playing the series since the first game appeared on PC 10+ years ago. Through the years my love has waxed and waned – I loved the series installments set in Crusader-era Jerusalem, very much enjoyed the installments set in Renaissance Italy, never played AssCreed: Unity, and absolutely loved AssCreed: Black Flag and its arcade portrayal of 18th century naval warfare set in the New World (mostly the Hudson River Valley and the middle Atlantic). And I loved AssCreed: Syndicate, set in 19th century, industrial revolution era London. I’ve even bought a few of the platform spin-off games, AssCreed: Russia and AssCreed: China…but still haven’t fired them up yet. I will soon. Most of all I have always enjoyed conjugating the title to AssCreed…it is the gift that keeps on giving and always makes me giggle.

Most of all I have always enjoyed conjugating the title to AssCreed…it is the gift that keeps on giving and always makes me giggle.

It took me some time to pick up AssCreed: Origins, mostly because of the ancient Egyptian setting. That is, until I learned that it was set in roughly 50 BC, during the waning days of the Ptolemaic Dynasty in Hellenistic Egypt, with the Romans slowly encroaching, and not in the distant Old Kingdom era.

And so with my new found interest in Greek, Roman and ancient history, I lurked on Steam until Origins went on sale and got it at half price a few months ago, and just started playing literally yesterday in between bouts of Field of Glory 2 and a new campaign of Rome 2: Total War. I have about an hour and half invested so far.

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06/2/18

Kriegsspiel That Would Never End™ – An AAR, part the last

The AAR has landed ~

Jim Owczarski, 2 June 2018

I have said elsewhere that along this road I learned a lot about running a Kriegsspiel via e-mail.  I have run many face-to-face in my home and elsewhere, but this one created new necessities and inventions.  I have already discussed the oversized wall map and Dalek stickers my wife and I used to track the action.  Shortly into the action, she also fashioned a special ruler, marked off with the map’s scale.

Faded just a bit.

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05/26/18

GrogHeads First Impressions of Stars in Shadow

Screenshots of snake-people swashbuckling around the stars ~

Boggit, 26 May 2018

Developed by Ashdar Games Inc and published by Iceberg Interactive

I’ve been meaning to have a look at this game for some time now and finally have got around to it. Playing Emperor “Gritok the Devourer” of the Gremak Empire – an aristocratic race of four-eyed cobra alien slavers – I took to the stars in a huge Galaxy to try my luck as the mean and nasty imperialist snake people!

Here’s a collection of screenshots from my early expansion into the stars, which gives you an idea of how the game is presented, as well as the sort of options available to players. I liked the artwork, which unlike a lot of space games is nice, bright and colourful – and even a bit cartoony – which added to the fun. I liked what I saw with this game, which reminded me of the classic Master of Orion 2 in terms of gameplay. A big plus is that it is simple to play like Master of Orion 2, yet had sufficient depth to keep my attention.

 

So here we start at our home planet of Gremal. We’ve already made life a misery for the poor Enfi race that shares our planet having enslaved those centuries before. Now we have a chance to enslave other species to our will.

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