Tag Archives: FPS

What’s Gus Playing? Assassin’s Creed – Origins, part 1

When is “too much” actually “not enough”? ~

Lloyd Sabin, 4 June 2018

I love me some AssCreed. I’ve been playing the series since the first game appeared on PC 10+ years ago. Through the years my love has waxed and waned – I loved the series installments set in Crusader-era Jerusalem, very much enjoyed the installments set in Renaissance Italy, never played AssCreed: Unity, and absolutely loved AssCreed: Black Flag and its arcade portrayal of 18th century naval warfare set in the New World (mostly the Hudson River Valley and the middle Atlantic). And I loved AssCreed: Syndicate, set in 19th century, industrial revolution era London. I’ve even bought a few of the platform spin-off games, AssCreed: Russia and AssCreed: China…but still haven’t fired them up yet. I will soon. Most of all I have always enjoyed conjugating the title to AssCreed…it is the gift that keeps on giving and always makes me giggle.

Most of all I have always enjoyed conjugating the title to AssCreed…it is the gift that keeps on giving and always makes me giggle.

It took me some time to pick up AssCreed: Origins, mostly because of the ancient Egyptian setting. That is, until I learned that it was set in roughly 50 BC, during the waning days of the Ptolemaic Dynasty in Hellenistic Egypt, with the Romans slowly encroaching, and not in the distant Old Kingdom era.

And so with my new found interest in Greek, Roman and ancient history, I lurked on Steam until Origins went on sale and got it at half price a few months ago, and just started playing literally yesterday in between bouts of Field of Glory 2 and a new campaign of Rome 2: Total War. I have about an hour and half invested so far.

What’s Gus Playing? House of the Dying Sun

The lord of lilliputians launches some laser-like love ~

Lloyd Sabin, 2 April 2018

House of the Dying Sun not only sounds like the title of one of the great rock songs of all time (that’s House of the Rising Sun for the uninitiated) – it is also a great arcade space sim with VR support. I don’t have a VR set yet but I can vouch that House of the Dying Sun is just as fun and intense to play on a regular PC set-up as it may be in VR.

This game is about revenge and the cold termination of your enemies and not much else.

The basic story behind House of the Dying Sun is that your emperor has been usurped by a cabal of bloodthirsty rebel overlords. And you and what’s left of the past regime’s military must take power back for the throne, eliminating a total of a dozen of the new regime’s collaborators without prejudice.

House of the Dying Sun has a minimalist graphical style as well as a spartan UI which somehow produce an atmosphere of dark blood lust…I can’t explain it much more clearly than that. Rebel Galaxy this is not – if you are looking for a arcade space game with a sense of humor, look elsewhere. This game is about revenge and the cold termination of your enemies and not much else.

If you’re skilled at piloting your craft, the single player campaign should probably take you less than 10 hours. I got about half way through it in about 6 hours. Your ship is upgradeable as you succeed in the missions you are assigned and the campaign branches in different directions, giving the player a choice in the missions taken on. They ultimately all lead to the same ending, though – the complete destruction of the rebels and your re-domination of the galaxy. There are assassination assignments, interception, dog fighting and capital ship assault. But you will always be a pilot – you will never exit your ship for any reason.

GrogHeads Previews
Tom Clancy’s The Division

So with a first look inside the new Clancy-branded shooter, what does our guest author find? ~

Guest Contributor John J. Szucs, 25 February 2016

Like many of you here on GrogHeads, I have been a long-time fan of Tom Clancy’s work. His second book, Red Storm Rising, was a milestone in my life, taking me from an early-teenaged “Rambo is cool” level to life-long serious study of the art and science of warfare that helped shaped my career and given me some extraordinary experiences working side-by-side with our warfighters in Afghanistan, Iraq, and elsewhere. While the books in Tom Clancy franchise went through a period of dilution and exploitation with ghost writers, UbiSoft has generally done right by the video game side of the franchise and looks to be on track to put out three very solid titles in the 2015-2016 gaming season. The recently-released Rainbow Six Shield is the deepest and most innovative tactical shooter of the past twelve months and Ghost Recon: Wildlands looks very promising.

The third title in this line-up is Tom Clancy’s The Division, an open-world, massively multi-player online (MMO), third-person tactical role-playing game. The game recently had a closed Beta test period and just completed an open Beta period that ran from Friday, February 19 through Monday, February 22, 2016. Xbox One players, like myself, had a one-day exclusive on the open Beta, starting on Thursday, February 18.

TCTD-1

Tactics in Wolfenstein: The New Order

Jim Zabek, 10 September 2014

 

The release of Wolfenstein: New Order has thrilled the FPS community with its intricate gameplay and graphics.  Here at GrogHeads we’ve been keeping an eye on it, and after multiple hours of gameplay we’ve worked out some excellent tactical tips and tricks for you.

Bioshock Infinite

Developer: Irrational Games
Publisher: 2K Games

Review by Son of Montfort, 7 April 2013

order of the hex

GrogHeads is proud to induct Bioshock Infinite into the Order of the Hex, for its Mind-Bending Narrative.

And in attempting to explain the full level of awesome that it is, Monty tries to express his love for the game without spoiling too much of the plot, like that really annoying kid in 3rd grade that told you Vader really was Luke’s father.

"Bring us the girl and wipe away your debt." It always starts so simply. Rain on a secluded dock, an abandoned lighthouse in a storm, a mysterious pair rowing a boat in yellow slickers. But from the moment that the sky lights up in answer to the lighthouse’s call to the mind-twisting finale, Bioshock Infinite is anything but simple. It is a complex, breathtaking, heartbreaking, and shocking tale of penance and redemption. It is also a tale told with outstanding visuals, set against the changing backdrop of a gilded city floating in the sun-drenched realm above the clouds.

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