03/7/16

Tracer Rounds – Long-Form

Telling a story that needs room to breathe ~

One of the things I drop on my students every semester in an introduction to the idea of long-form journalism.  I already know that I’m the weirdo in most already-weird wargaming crowds in that I’m the one with the journalism degree, not the history/poli-sci/sociology degree, or an engineering background, but I do believe that long-form journalism, when done right, can be a powerful tool for telling real stories about real people.  And I wish someone would take the time for a solid, serious, long-form article about our hobby, and give it the same kind of exposure that other long-form articles get from big media.

tr-newspaperLong-form journalism is hard to do, as it takes a long time, and possibly a lot of travel, to thoughtfully explore a topic in that level of detail.  It takes time – which means “money” – to truly dig into the nuances of a topic, to get to know the people, to tell the stories that are necessary to understand how the topic affects people, and how it can matter to you.  Some of these stories, quite frankly, don’t matter one whit.  They are simply intriguing and interesting looks into the lives of something you thought was completely mundane, or never knew existed, or had no conception of.  But all are tales worth telling, when told well.

Long-form journalism isn’t simply an exercise in length, which can occasionally end very, very badly.  It’s an exercise in depth, which often requires length to achieve its goals.  And that depth doesn’t come from a deadline-induced chaotic dash to the presses to beat everyone else to the punch.  It comes from the thoughtful, methodical, and intelligent analysis of a situation, and that’s much harder to do in today’s world of aggregated-blog-posts-on-brand-name-websites-for-free world of “journalism” that’s taking over our public discourse.  And since it’s getting harder to do, it’s much easier to appreciate it when it’s done well.

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03/5/16

First Impressions!
Order of Battle Pacific: Morning Sun

Airboy dives into the continental side of WWII’s PTO ~

Avery Abernethy, 5 March 2016

Click images to enlarge

OOBMS - Campaign Start

Morning Sun is an expansion to Order of Battle: Pacific requiring the base game to play. Morning Sun adds a single long Japanese Campaign where you command a core force plus auxiliaries in an attempt to conquer China. The Sino-Japanese War was the longest campaign in World War 2 and has received relatively little attention from war game designers.

OOBMS - A Briefing Screen

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03/4/16

GrogHeads Advanced Research on Projects Advisory #89

GARPA returns for more pre-order goodies ~

 

HOLDFAST: North Africa 1941-42  (Worthington Publishing)
$21k of $2500, ends 15 March 2016

Worthington’s Holdfast series is back.  After Russia and Korea, they guys head to North Africa.  The standard Holdfast features are back, with fog of war, fast play times, and engaging turn sequences that keep players constantly guessing about what’s up next.  Like every other North Africa game, you need a table that’s about 24 inches wide and 28374652938762 feet long, but you’ll be chasing panzers across the sands before you know it.  Rumble over to their campaign page and you can fire off your pledge.

g89-holdfast

 

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