Category Archives: AARs

Consulate Crisis! A Command: Modern Air Naval Operations and Combat Mission Shock Force AAR

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This is a hybrid after action report (“AAR”) using two entirely different simulators, Combat Mission Shock Force 2 (“CMSF2”) to depict the tactical ground combat, and Command: Modern Air Naval Operations (“CMANO”) to depict the naval and aerial combat. This scenario features a conflict at a US and Canadian consulate in the fictional Middle Eastern/North African city and country of Al Mout, Abbudin.

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Force projection!

By: IICptMillerII,

Operation Urgent Fury – Grogheads Invades Grenada!

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In October 1983, General Hudson Austin, the Commander-in-Chief of the armed forces of Grenada, launched a coup against the Marxist People’s Revolutionary Government (“PRG”) and its leader, Prime Minister Maurice Bishop. A week later, Bishop and his cabinet members were executed, the civilian government was disbanded and all of Grenada was placed on a 24-hour shoot-on-sight lock-down with approximately 1,000 Americans trapped on the small 120 square mile island nation.  Still reeling from the recent hostage situation in Iran, and with reports of a rapidly deteriorating situation, the government of the United States decided to take decisive action planning in mere days a multi-pronged invasion involving elite units from across the full spectrum of the U.S. military.

The Operational Art of War IV, developed by TrickeySoft LLC and published by Slitherine Ltd. ships with a 12-turn scenario covering the late October 1983 invasion. Hopefully having learned from the blunders made by their historical counterparts, a crack team from Grogheads takes command of JSOC and Task Force 120 to see if it can accomplish the mission with greater precision and efficiency against the People’s Revolutionary Army bolstered by veteran Cubans. Check your parachutes, lock and load your weapons and get ready to jump in 3…2…1…

By: Craig H. Handler

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Rangers lead the way!

Panzer Campaigns: Japan ’45 – A Grogheads AAR

Japan45

The latest, hot off the press game from John Tiller Software is Panzer Campaigns Japan ’45. It covers the planned, though never actually launched, invasion of the island of Kyushu code-named Operation Olympic. Kyushu is one of the main islands in Japan and its capture was deemed a priority essential as a jumping off point to the invasion of the rest of the Japanese home islands. It fortunately never came to pass as Japan surrendered in August 1945 following defeats throughout the Pacific, military collapse in China and Manchuria, a declaration of war followed by a blitzkrieg from the Soviet Union, and to cap it off, atomic bombing of their cities by the USA. They were in a really bad place with no way of achieving strategic victory.

Japan45

Japan45

By: Boggit,

Nuts! 4th Edition – Pzrjager Goes on Patrol!

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Today I’ll be doing a tank patrol as the Americans in Normandy using NUTS! 4th Edition and Tabletop Simulator. I’ll be using the rules for solo gaming.

Setup

I have a platoon of three M4 75mm Shermans, each with a tank commander (TC) Rep of 5, and the gunner, loader, driver, and bow gunner with Reps of 4. Rep represents things like skill, experience, and training and will determine how well our crews fight, drive, and react to certain situations. I won’t be playing with any “Star” rules, which give your “main character” many opportunities to escape damage or death.

To keep things simple all enemies will be a Panzer IV F1 platoon. Their TC will have a Rep of 4 and the rest of their crew will have a Rep of 3.

By: Pzrjager,

nuts

Nuts!

Kriegsspiel That Would Never End™ – An AAR, part the last

The AAR has landed ~

Jim Owczarski, 2 June 2018

I have said elsewhere that along this road I learned a lot about running a Kriegsspiel via e-mail.  I have run many face-to-face in my home and elsewhere, but this one created new necessities and inventions.  I have already discussed the oversized wall map and Dalek stickers my wife and I used to track the action.  Shortly into the action, she also fashioned a special ruler, marked off with the map’s scale.

Faded just a bit.