Tag Archives: Solitaire

B-17 Flying Fortress Leader – First Look!

It’s a box that could break your toe if you drop it wrong, but what’s inside? ~

Michael Eckenfels, 22 April 2017

Mosby’s Raiders. Thunderbolt/Apache Leader. Patton’s Best. Cruel Necessity. These are but a few of my favorite solitaire games of all time, games I would be happy to return to the table any time, and each of which have prominent locations on one of my bookshelves. (Thunderbolt/Apache Leader happens to include both the DVG and GMT version, by the way.) Topping my list, though, is B-17: Queen of the Skies, a game by Avalon Hill from ancient times that I would easily play again and again without hesitation.

I was very interested when, quite a while ago, Dan at DVG made mention of a new tile they were working on – B-17 Flying Fortress Leader. My mind – and no doubt yours as well – instantly jumped to Queen of the Skies. Was it a remake? Was it a sequel? Was it an improvement? Most importantly, would it be good? I figured my time with this particular game would be a long time coming, so while I kept up with the thread in the GrogHeads forums to see where it was, I was very surprised when a copy landed on my doorstep today. Thanks to Dan and his team for sending this over for GrogHeads to get its paws on it and manhandle it appropriately.

This is the box – and holy crap is it hefty. I think I saw a post on Facebook in the Solitaire Wargames page that said it was 5.5 pounds; it feels more like 10, actually! Which means, mounted boards, tons of counters and cards, and just overall lotsa stuff packed into a large box.

GrogHeads Advanced Research on Projects Advisory #84

Give us a break… we’ve been watching football all day ~


Forgotten War, The Korean War ASL (MMP)
Preorder price $96

ASL goes to Korea… officially! Seriously, what else do you need to know. OK, how about what’s in the box? 7 countersheets and 4 maps, plus a bunch of rules additions. Now, the caveat – you need the ASL base rules to play, so in addition to your $96 here, you still need a bunch of other stuff to play. But hey, you can finally get off the Eastern front, or the beaches of Normandy, or wherever you’ve been treading water in your ASL games. Storm over to MMP’s site and place your pre-order and re-fight the first conventional battles of the Cold War.


Hornet Leader – First Look!

 Unboxing DVG’s Hornet Leader

Michael Eckenfels, 1 July 2015

The arrival of Hornet Leader: Carrier Air Operations (hereafter referred to has simply Hornet Leader) at my doorstep was something I was greatly looking forward to. For one, I was a HUGE fan and player of the original Thunderbolt/Apache Leader game, from 1991 when it was made by GMT. I absolutely loved being in control of my own squadron of Warthogs and Apaches and taking out targets in modern air-to-ground (and sometimes, air-to-air) combat.

I’ve head good things about Hornet Leader, but don’t really know what to expect as the game seems more balanced between air-to-air and air-to-ground combat. There’s also a choice between playing a US Navy campaign or a US Marine Corps campaign.


The game box is huge, probably close to two inches thick and with a bookcase-sized height and width. It’s very nicely designed, though personally, I’m not a huge fan of the F/A-18 Hornet. Rather, I’m more excited about the possibility of controlling F-14 Tomcats and A-6 Intruders. This game will let you do those, and many more.

GrogHeads Advanced Research on Projects Advisory #58


We kick off TANKSgiving with a GARPA full of tracks and turrets.  GUNNER – SABOT – PREORDER!

MBT (GMT Games)
P500 $65 (retail $95) – Made the cut

The Cold War goes hot in 1987 and the Reds are rolling West.  100m hexes hold individual tanks, infantry squads, and all manner of nasty battlefield surprises.  With a whole arsenal of tanks, helicopters, ATGMs, and close-air support at your disposal, combined arms warfare splays across a collection of geomorphic maps and into your game room.  Expansions are already on p500, and the mapboards are compatible with GMT’s Panzer to give you more to play with.  Check out their p500 page for a LOT more info, and get your order in now.


GrogHeads Reviews A Blood Red Banner: The Alamo

By: Michael Eckenfels, 27 September 2014


The siege of the Alamo, a thirteen-day struggle from February 23 to March 6 of 1836, is probably one of the more well-known battles from history. Anglo, Hispanic, or a combination thereof, it’s difficult to have grown up near the shadow of the Alamo in San Antonio and not have heard of it, or imagine how the battle was fought. Originally constructed in the 18th century by the Spanish, the Alamo mission was very much a centerpiece of the budding town in central Texas, which eventually became San Antonio. While among Tejanos and Texians, the Alamo was a symbol of healing and faith, it soon became the focal point of Mexican military might and Texian independence, in more ways than one.


A Blood-Red Banner: The Alamo is a solitaire game from Victory Point Games that, in a very simple and straightforward manner, simulates this focal battle of Texas independence.

ABRBphoto 1