Tag Archives: Simulation

Mayviation Interview With Matthew Caffrey, AFRL

Brant Guillory, 31 May 2013

COL(R) Matt Caffrey works at the Air Force Research Labs wargaming office at Wright-Patterson Air Force Base in Dayton, Ohio.  He is also the organizer behind the Connections conference that brings together military wargaming practitioners, academics, and industry professionals to advance the art, science, and application of wargaming.

Splash-PMWSome opening comments from Mr Caffrey:
Before I answer your specific questions I need to make two disclaimers:
First, the views expressed in these responses are those of the author (myself) and do not reflect the official policy or position of the United States Air Force, Department of Defense, or the U.S. Government.
Second, I am not so pretentious to believe I know of all US defense Wargaming.  Growing up in New York City I heard the expression, “only the dead know Brookline.”  That is, that borough was (and is) so big and so diverse that no living individual could know all of it.  No one living individual can know all of defense wargaming. The Joint Staff and each Service use wargaming for a host of applications.  Though I a student of wargaming and have worked in defense wargaming as a primary or additional duty since 1983 I would be surprised if some wargame somewhere is an exception to my below generalizations.  I do not know what I do not know.

SimCity AAR, Part 1

aar

Sean Drummy, 25 April 2013

Apparently… manning a nuclear power plant with people that do not have a high school education is dangerous. Also, somewhat related conclusion, SimCity does not allow you to build on radioactive ground.

Click images to enlarge

SimCity AAR – Part 1 – Drill baby drill!

AARs are like floral arrangements. You should put them together when everything is fresh otherwise things may become a mess. (Did I just work in a floral arrangement analogy? Do I know the Grogheads demographic or what?) Unfortunately in this case I did not take this advice and am recounting the trials and tribulations of my city long after they happened.

But, don’t fret! The fascinating part about SimCity, is that the mistakes I made many game-days ago still manifest themselves in conspicuously bad ways on my city today. I can’t remember precisely why I built this one structure here or why I neglected to plan for vital utility X – but I know that these shortcomings are snowballing into even more complex challenges as my city’s population steadily increases while the space I have to accommodate them seems as if it is getting smaller and smaller.